Jason Nelson


Jason Nelson is a digital and hypermedia poet and artist. He is a lecturer on Cyberstudies, digital writing and creative practice at Griffith University in Queensland, Australia. He is best known for his artistic flash games/essays such as Game, Game, Game And Again Game and I made this. You play this. We are Enemies. He has worked on the Australia Council of the Arts Literature Board and the Board of the Electronic Literature Organization based at MIT.
Nelson's style of Web art mergers various genres and technologies, focusing on collages of poetry, image, sound, movement and interaction. He lives in Brisbane, Australia. He was a Fulbright Fellow at the University of Bergen from 2016-17.

Early life and education

Nelson grew up in Oklahoma City, Oklahoma. He has a BA from the University of Oklahoma and an MFA in New Media Writing from Bowling Green State University. He began work as a poet, and has created over 30 digital works of art. As of 2009, he teaches Cyberstudies, digital art, and digital creative writing at Griffith University in Queensland, Australia.
Nelson is known as a cyberpoet, using multiple media that merge and transform into each other. His style of "mixture chaos" and art nouveau has led to mixed reviews. Some critics cannot see past the "characteristic messiness" or "strangeness" in his approach, with the Wall Street Journal calling his work "as alienating as modern art can get". Others have described his work as "Basquiat meets Mario Brothers", and said that it represents the future of poetry and art games.

Works

The artist's work is often described as being interdisciplinary, crossing over into different fields of art and writing. These include poetry, hypermedia art, digital art, writing and game play and science. And many of the artist's works are exploring the intersection of interface and technology and how it impacts digital writing and art.

Static art and essays

Nelson's art portal, secrettechnology.com, won a Webby Award in the "Weird" category in 2009. Some of his works include Between Treacherous Objects, The Poetry Cube, The Bomar Gene, Pandemic Rooms.
Many of Nelson's works require effort and a bit of skill on the part of the viewer. Some are framed explicitly as games, others as elaborate mechanisms for progressing through a series of elements of a work.
Nelson has received awards for his digital poetics and for his piece This is How You Will Die.