Yokai Dochuki


is a 1987 platform arcade game developed and released by Namco in Japan. The player controls a young boy named Tarosuke as he must make his way through Jigoku, the Japanese concept of Hell, in order to make his way to Buddha to determine his final fate. Tarosuke can fire small "ki" bullets at enemies to defeat them; he can also charge them to increase their power. Enemies will drop money when defeated, which can be used to purchase weapons and other items in stores. It ran on the Namco System 1 arcade board.
Yōkai Dōchūki was Namco's very first 16-bit arcade game. A bootleg of the game is known to exist, renaming the game to Shadow Land. Upon release, Yōkai Dōchūki received a mixed to positive reception, with critics praising its protagonist and controls while criticizing its high difficulty. Ports for the PC-Engine and Family Computer were released in 1988, as were versions for Japanese mobile phones in 2006. In 2009, the arcade version was ported to the Wii Virtual Console. Two spin-off games were released in 1990, Kyūkai Dōchūki and F1 Dōchūki.

Gameplay

The player controls a boy named Tarosuke, who travels through "Jigoku" fighting off "yokai" on his way to his final fate, as determined by Buddha. He destroys his enemies by firing small Ki bullets, which can be charged to increase their power; however, if overcharged, he is left unable to move or fight for a few seconds. During boss battles, Tarosuke kneels at a shrine to Buddha and prays, summoning "Monmotaro", a spirit which floats in the air and drops energy balls on the boss and any lackeys he has. Once the boss is defeated, Tarosuke goes to the next stage.
Like Clovis from Dragon Buster, Taira no Kagekiyo from Genpei Tōma Den, and Momo Chan from Wonder Momo, Tarosuke has a life bar but only one life; if the meter is empty, the game is over. There are no scoring systems present, but the game utilizes currency which is used to buy items, among other things.
There are five stages: Jigoku Iriguchi, Kugyou no Michi, Yuukai, Sabaki no Tani and Rinnekai. There are multiple paths which can be taken in many stages, which may influence which of the five endings the player gets. One of the paths leads the player to a fairly racy dance hall show, after which he is given a box. If he opens the box, he might get 10,000 in money, or might be turned into an old man until he buys a particular item in a shop. There are five different endings depending on what Tarosuke did in the game:
  1. He goes to Hell.
  2. He goes to Hungry Ghoul World.
  3. He goes to Beast World.
  4. He returns to Human World.
  5. He goes to Heaven.
The endings are listed in ascending order of difficulty; to get the last one, the player must not collect or kill anything for Stage 5.

Ports and related releases

The game was later ported to the PC Engine, and Family Computer consoles with several additions and different level design; the PC Engine version and the arcade version were both later re-released for the Japanese Virtual Console. The game was also followed by a Japan-only spin-off in 1990 named Kyūkai Dōchūki, which is a "yakyū" video game that plays similar to the entirety of Namco's own World Stadium series.
Tarosuke also appears as a playable character in the Japan-only role-playing PlayStation 2 game Namco X Capcom, where he is teamed up with Taira no Kagekiyo from Genpei Tōma Den. He also makes a cameo appearance in Project X Zone 2 for the Nintendo 3DS.

Reception

In Japan, Game Machine listed Yokai Dokuchi on their April 15, 1987 issue as being the most-successful table arcade unit of the year. On the Famicom version's release, Famicom Tsūshin scored it a 30 out of 40.