The Sandbox (video game)


The Sandbox is a sandbox game for mobile phones and Microsoft Windows, developed by gamestudio Pixowl and Animoca and released on May 15, 2012. It was released for PC on Steam in 29 Jun, 2015.
The game is entitled "The Sandbox" because it allows the user the freedom to create whatever they wish to, commonly referred to in video games as "sandbox mode". The player takes the role of "Deity apprentice" and sets about crafting their own universe through the exploration of resources such as water, soil, lightning, lava, sand, glass, and many more complex elements such as humans, wildlife, and mechanical contraptions. Players encounter tasks like using water and dirt to make mud, and challenges like making a battery or building an electrical circuit. Players can save worlds they have created and also upload them to a public gallery.
The Sandbox was downloaded over 40 million times and has over 1 million active monthly users. Its sequel is called: "The Sandbox Evolution".
The Game was acquired by Animoca Brands in August 2018 to work on a Voxel-style Blockchain version of the game, so that users can share and monetize their creations. In May 2019, Animoca raised $2.5 million in funding for the development of this project. The company also partnered with the Klaytn blockchain platform from Kakao to connect the game to South Korea’s leading messaging application.
On December 5, their first in-game virtual real estate LAND presale sold out in 4 hours.
In Q3/2019 Square Enix, B Cryptos, and True Global Ventures invested $2.01 million in cash and cryptocurrency in The Sandbox.
The Sandbox is one of the most anticipated blockchain games for 2020.
In march 2020 Atari announced a game on The Sandbox Plattform.

Features

The game has a Metacritic score of 85% based on 7 critic reviews.
The Sandbox has a 3.5 star overall review on Amazon.