The Long Journey Home (video game)


The Long Journey Home is a space exploration video game by Daedalic Entertainment.

Plot

A crew of four human characters are lost in space, far away from Earth. On their journey back home, they meet aliens, offering them quests.

Features

The content uses procedural generation to offer a diversified and open ended experience. Ship moves are realistic, as the player has to use gravitational slingshot to navigate. There is a steep learning curve to be proficient to travel.
Aliens encountered have their own culture, so the player has to make decisions, risking a cultural misunderstanding.

Reception

The reception to The Long Journey Home has been mixed. Its aggregate Metacritic score is 68/100. Polygon, rating it 55%, explained that the game was "extraordinarily difficult to navigate" and "infuriating," concluding that it had failed to live up to the promise of a "truly narrative-driven roguelike." IGN, which gave the game a 6.4, complained of "the weight of frustrating and tedious minigames" that were "often unfair." Kotaku dismissed the game as built upon "a poorly-implemented version" of Lunar Lander, "an infuriating experience" and "a poorly thought-out homage."

History

The studio, Daedalic, was better known for point and click adventure games, with a strong narrative.