The Addams Family (pinball)
The Addams Family, released in March 1992, is the best selling pinball machine of all time. Designed by Pat Lawlor and Larry DeMar and manufactured by Midway, it is a solid state electronic pinball arcade game. It was based on the 1991 film of the same name, and features custom speech by the stars of the film, Raul Julia and Anjelica Huston. More than 20,000 units have been sold thus far.
Overview
The machine's game card describes the game objective as being to "Explore the strange world of the Addams Family." With that in mind there is no single player goal, though there are two central objectives:- Tour the Mansion: The Addams Family mansion is located in the center of the playfield and has 12 rooms, each of which offers a different award. Once every award is collected, a "wizard mode" called Tour the Mansion becomes available.
- Vault Multiball: In the top-right section of the playfield is a blue bookcase, representing the bookcase that Gomez shows Uncle Fester in the movie, hiding the entrance to the family vault. Hits to the bookcase award letters in the word GREED; once the word is completed, the bookcase turns to expose the vault entrance. A shot to the vault locks the ball for future multiball play, or starts multiball if two balls have been previously locked. The bookcase opens for certain other modes of play as well. If a ball enters the vault while the bookcase is still closed, it immediately opens and the player is credited with locking the ball.
- Bear Kicks: a ramp in the top center of the playfield awards "bear kicks", awarding points or mansion rooms and lighting extra balls. Under certain circumstances, a shot to this ramp triggers Thing Flips, in which the machine takes control of the upper left flipper and tries to shoot the ball into the Swamp sinkhole at center right for extra points.
- Staircase Ramp: a left-side ramp that awards an increasing number of millions, starting at 1 million on each new ball, and letters in the word "THING".
- Graveyard: a set of five bumpers that increases the Graveyard Value, which is collected from the Swamp.
- Train Wreck: a dead-end shot in the top-left section that awards points, assists graveyard scoring, and lights extra balls.
- GRAVE: Five targets strewn around the field that award letters in the word "Grave", which when completed award an increasing amount of millions.
- THING: Once the word THING is completed, a scoop in the top center awards bonus points.
- Skill Shot: When initially launching the ball, dropping it into the saucer in front of Thing's box just past the launch ramp awards points, starting at 2 million and increasing by 1 million per successful shot to a maximum of 5 million. A successful skill shot also collects any other benefits or awards currently lit at Thing's scoop .
Mounted beneath the central portion of the playfield is "The Power," a set of spinning magnets that can alter the path of the ball. Flashing lights in this area indicate when the Power is active.
Game quotes
- "WHO SAYS YOU CAN'T TAKE IT WITH YOU!!?"
- "Heh, heh, heh, you're a funny guy!"
- "Look, everyone! We have guests!"
- "No time for that now!"
- "Quicksand, fumes, toxic waste—it's all ours!"
- "Careful..."
- "Missed! Slow down, Thing!"
- "It's not plugged in yet."
- "Feel the power..."
- "Raise the dead!"
- "Out to the cemetery! Come on everybody!"
- "Perhaps it's in here."
- "Welcome, honored guest."
- "DOUBLE JACKPOT!!"
- "Now you've done it!"
- "Have a nice swim!"
- "Look, darling, just what we've been searching for."
- "Keep the ball! I have a whole bucketful!"
- "There, see what greed will get you?"
- "Seance! Knock three times!"
- "Straight to the vault!"
- "Greed..."
- "Well played, Thing! You're really on the ball!"
- "It's Cousin Itt!"
- "The Mamushka!"
- "There it is."
- "Let's go, Thing!"
- "Don't torture yourself!"
- "SHOWTIME!!"
- "JACKPOT!!"
- "That's the spirit!"
- "That's the spirit, Thing! Lend a hand!"
- "No, no, no!"
- "Dirty pool, old man! I like it!"
- "That's the spirit! Shoot again!"
- "Good show, old man!"
- "Why thank you, Thing!"
- "You should know better."
Rules summary
Mansion
Mansion rooms are awarded by shooting the electric chair when lit, shooting the Swamp kickout hole while the chair is lit, or by reaching set threshold numbers of bear kicks. Once a mansion room is awarded, the electric chair light goes out until it is relit by a shot to either ramp. A player can have more than one mansion room scoring mode activated simultaneously, something which is often considered good strategy. The rooms/modes are:- 3 Million, 6 Million, 9 Million: Separate rooms that award that many points. On normal difficulty settings, collecting either the 3 Million or 6 Million award immediately spots the other one as well.
- Graveyard at Max: Advances all five jet bumpers to their maximum value.
- The Mamushka: Adds 1 million to the end-of-ball bonus, plus 250,000 for every switch the player hits in 20 seconds.
- Hit Cousin It: Adds 1 million to the end-of-ball bonus, plus 200,000 for every switch the player hits in 20 seconds. Each hit to the Cousin It target behind the electric chair adds 2 million and increases the per-switch value by 50,000.
- Quick Multiball: Lights "Quick Multiball," allowing the player to start a two-ball multiball by shooting Thing's scoop. The vault opens, awarding a value that starts at 5 million and increases by 1 million every time it is collected or the center ramp is shot, to a maximum of 10 million.
- Fester's Tunnel Hunt: Awards 5, 10, and 15 million points for hitting the swamp, electric chair and vault. This round ends after 20 seconds or once all three shots have been made, whichever comes first.
- Seance: Awards 5, 10, and 15 million points for each shot to either ramp. This round ends after 20 seconds or three ramp shots, whichever comes first. "The Power" magnets are activated during this mode.
- Get Ball to Thing: A "hurry-up" mode with a point value decreasing from 15 million to 3 million. If the player shoots Thing's scoop before it times out, the remaining points are awarded and a two-ball multiball begins, with shots to the vault awarding the same value again.
- Raise the Dead: Adds 2 million to the end-of-ball bonus, plus 100,000 for each bumper hit, or 3 million for hitting a bumper four times. The round ends after 30 seconds or once all five bumpers are hit four times each, whichever comes first.
- Lite Extra Ball: The extra ball becomes available at Thing's scoop. If a player earns a total of five extra balls during a single game, each one thereafter awards a score bonus.
- Tour the Mansion: Awards the player 50 million points, lights the extra ball, lights the "special" on the outlanes, maximizes the five jet bumpers, and starts each of the six timed modes automatically, one after the other. After the last mode, the player will not be able to collect any more Mansion Rooms until the start of the next ball; losing the current ball during Tour the Mansion immediately ends it.
Vault Multiball
Once multiball begins, the Power remains active and the Train Wreck shot lights up for a Jackpot. The Staircase Ramp lights up for a Super Jackpot. The Jackpot starts out at 10 million, and increases by one million for every Bear Kicks shot or shot to a closed vault during the multiball. After either jackpot is scored, the vault re-opens, and a successful shot to it re-lights only the Staircase Ramp. The player may continue to do this as long as there are two balls on the playing field.
If two balls drain without any jackpot being scored, the player is given 20 seconds to shoot Thing's scoop and restart multiball, but with two balls instead of three. The jackpot resumes its previous value, and another restart chance is not given if the player fails to score a jackpot before one ball drains.
Scoring
Scores on The Addams Family tend to have an average in the low 8-digit range. Among machines found in public locations, the score necessary to obtain a replay is usually between 30 million and 80 million, with high scores dispersed mostly among the full 9-digit spectrum. The world's best players will occasionally score in the billions.Without tilting, the lowest possible score is theoretically 300,000, by shooting each ball through the graveyard without hitting anything and letting it drain. Then each ball is given a bonus of 100,000 for the starting one bear kick. However, getting that score may be difficult to do, as it is difficult to shoot the ball through the graveyard without hitting any of the graveyard bumpers. A score of 750,000 is easily attainable by launching each ball weakly so that it drops directly into the swamp and then drops down the center drain, gaining 150,000 points plus 100,000 bonus points each.
Special Collectors Edition
In October 1994, Bally produced a so called "Special Collectors Edition", often referred to as The Addams Family Gold. Towards the end of the original production run of The Addams Family some machines had been produced with golden features to celebrate the machine's sales record. The "Special Collectors Edition" similarly featured specially designed gold accents on the playfield/cabinet and an updated software program.The game also included some play enhancements, as noted below
- The "Seance" Mansion Award could randomly be designated as "Super Seance," with ramp values increased to 10/15/20 million.
- Some rooms would randomly award an item belonging to Cousin It, such as his hat or car keys, and a bonus consisting of points, a lit extra ball, or a lit special. The item was given in addition to the award for the flashing room.
- The 3 Million room not only awarded the points, but allowed the player to travel through "Pugsley and Wednesday's Trap Door" to collect a second, randomly selected Mansion Award.
- The 3 Million and 6 Million rooms were decoupled from one another and had to be earned separately.
- New quotes and dot matrix graphics were added.
Hidden game codes
The Addams Family pinball contains two known Easter eggs—plus a third egg in the Special Collectors Edition—each of which can be accessed using a flipper and Start button code sequence specific to each egg. The results produced are cosmetic in nature only; they do not modify actual game play in any way.The codes work only under the following conditions: The machine must be in its Attract or "game over" mode. There must also be no credits on the machine.
The codes may also temporarily stop working if they are done too many times in a row. Allowing the Attract mode display screens to cycle all the way through before trying a code again should rectify this.
The available Easter eggs and how to activate them:
Aftermarket modifications
Some aftermarket modifications may be found in some machines:- A ColorDMD full color display that replaces the original orange DMD.
- An Uncle Fester model sitting in the electric chair. He has a light bulb in his mouth replacing the light on the left side of the chair.
- A white bear above the base of the central staircase ramp where one shoots for bear kicks.
- A bronze colored vault on top of the vault shot hole.
- A Cousin It model above the Cousin It targets. This modification may trap balls.
- A bronze colored train near the train shot.
- A bronze colored phone near Thing's box.
- A bronze colored suit of armor in the back center.
- A miniature Tiffany-style lamp near Thing's box.
Digital versions
The game is also supported by Visual Pinball, which can also be made by some people to play through a home made pinball cabinet, like the original but digitally emulated.
On July 11, 2014 FarSight Studios released The Pinball Arcade Newsletter 29 indicating they "agreed upon terms with all of the major licenses and clearances" needed to digitally recreate this table. A Kickstarter to raise the $97,640 needed for licensing was initiated on September 12, 2014 and successfully funded $115,276 on its closing date of October 12, 2014.
On February 21, 2015 Farsight Studios released their digitized version of the table as part of the Season Four package of The Pinball Arcade on iOS, Android, Amazon, Steam and OUYA. The image of Christopher Lloyd was removed in this version due to licensing issues. The "Special Collectors Gold Edition" was one of the rewards for those who pledged over
$100 during the Kickstarter campaign. By June 30, 2018, the table is no longer available, due to losing the license of WMS.