While playing a single-player mode in any of the twelve games, the player can use save states to save and resume at any time. Four of the games support online multiplayer, including ranked matchmaking. Online lobbies can support up to four players and a player can fight against a CPU opponent while waiting for online battles to be ready. The Nintendo Switch version of the game includes an exclusive eight player tournament mode for Super Street Fighter II that can be played locally with four consoles. The collection includes bonus features such as a museum to view concept art, pitch documents and facts about each release; a music player to listen to tracks across the series; an interactive timeline that chronicles the series' history; and biographies that provide background information, stories, sprite art and animations for characters in the series.
Development and release
Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu. Capcom announced the collection in December 2017 at the finals of the Capcom CupStreet Fighter tournament. The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One on 29 May 2018, although it was delayed in Japan to address fan feedback. A digital copy of Ultra Street Fighter IV is included with pre-orders of the PlayStation 4, Windows, and Xbox One versions of the collection. The collection does not include enhanced home releases of the games, such as Street Fighter II HD Remix or Street Fighter Alpha 3 Max. In Japan, the compilation is known as Street Fighter 30th Anniversary Collection International. In addition to the international version of each game, it also features the Japanese versions.
Reception
The collection received positive reviews. It reached number 6 in the UK sales charts, and number 10 in Australia. In Japan, the game reached #4 on the PS4 and #6 on the Switch, selling 21,000 copies between them. By November 2019, the collection had sold 1 million copies worldwide.