Schwimmen


Schwimmen or Einunddreißig is a social card game for two to nine players, played with a 32-card Piquet pack, that is popular in Austria and Germany. Although it is also called Einunddreißig, this should not be confused with a predecessor of Siebzehn und Vier, also called Einunddreißig. Schwimmen is German for "swimming" which refers to the last chance that a player gets before they drop out.
Variants or similar games in the United States and Great Britain go under the names of Thirty-One, Blitz and Scat, but are played with a 52-card pack. Schwimmen is also played in tournament form.

History

According to Kastner, the game is not well recorded in the literature, but appears to go back to a French ancestor, Commerce, that was first mentioned in 1718 in the Academie des Jeux.
The game was included in the list of games prohibited in Austria-Hungary by the Ministry of Justice under the names Trente-un and Feuer – but whilst the former name can also refer to the aforementioned Siebzehn und vier ancestor, the name Feuer clearly refers to this game, because in the most common variation a hand of three Aces has special significance.

Rules

General

Schwimmen is played in clockwise order with a pack of 32 French, Double German or German playing cards. A second pack may be used if there are more than 6 players. When on lead, each player aims to form a certain combination of cards in his hand by exchanging. The aim of the game is to avoid having the combination with the lowest point value.

Aim

There are two ways in which combinations can be formed. The first is where a player either collects cards of the same suit and adds their point values, whereby:
The highest possible number of points is thus thirty-one : a hand consisting of an Ace and 2 courts or an Ace, a court and a Ten of the same suit.
The second option is for a player to collect cards of the same rank, e.g. three 7s, three Queens, etc.. This combination always scores 30 ½ points.

Playing

In an 'open game' the dealer deals three cards, face down and individually, to each player and then 2 packets of three cards to himself. He looks at the cards from one packet and decides whether or not to play with them. If he is happy to play with the cards from this first packet, he must lay the second packet face up in the middle of the table. If he does not want to play with the first packet, he lays these three cards face up in the middle of the table and must play with the cards in the second packet. The remaining cards are put to one side.
The player left of the dealer begins. He may either swap one card or all three from his hand with the cards in the middle – but not two cards. If he doesn't want to exchange, he may either say "I'll shove" or close the game by 'knocking', usually by rapping his knuckles on the table. In some areas players may say "I'm closing" instead of knocking.

End of the deal

A deal may be ended in two ways:
Players only score for pairs or prials of the same suit or for 3 of a kind.

Swimming

If several deals are played, each player is symbolically given three 'lives'. These may be indicated by counters such as chips, matches or coins. Players have to give up a 'life' each time they lose, by placing one of the counters in the middle of the table.
If a player loses all three lives, he may continue to play but he is now 'swimming' or a 'cow rider', hence the name of the game. If he loses again, he 'goes under' and drops out. So 'swimming' is effectively a fourth life and the player's last chance to avoid dropping out.
In this way, there is a form of tournament in which the individual players drop out one by one and eventually only one player is left, the overall winner. If the game is played for stakes, the winner wins the stakes of the losers.

Variants and special rules

Schwimmen or Einunddreißig are played in many variations which differ in detail from the basic rules above. The rules given here are in no wise binding like the rules of chess, for example – before the start of a session, players should ascertain which rules are being used. The most important variations relate to: