Scaleform GFx


Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. As a result of Autodesk's acquisition of Scaleform Corporation in March 2011, Scaleform GFx became part of the Autodesk Gameware line of middleware. On July 12th 2018, Autodesk discontinued Scaleform GFx and is no longer available for purchase.
Authors create user interfaces using Adobe Flash authoring tools, such as Adobe Flash Professional; the resulting SWF files can be used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines.
All major platforms were supported, including game consoles, mobile and PC operating systems. Scaleform provides APIs for direct communication between Flash content and the game engine, and pre-built integrations for popular engines such as Unity, Unreal Engine, and CryENGINE. Scaleform GFx could also be licensed for use as a standalone Flash runtime system on mobile platforms, competing with Adobe AIR.

Features

Scaleform GFx contains several core systems, including:
In addition to the engine, documentation, and samples, the Scaleform GFx SDK includes several additional components:

Separately-licensed add-ons

Scaleform also provided two optional add-ons for GFx:

Games using Scaleform technology

Technology partners

Game engines