Sample (graphics)


In computer graphics, a sample is an intersection of channel and a pixel.
The diagram below depicts a 24-bit pixel, consisting of 3 samples for Red, Green, and Blue.
In this particular diagram, the Red sample occupies 9 bits, the Green sample occupies 7 bits and the Blue sample occupies 8 bits, totaling 24 bits per pixel. Note that the samples do not have to be equal size and not all samples are mandatory in a pixel.
Also, a pixel can consist of more than 3 samples.
A sample is related to a subpixel on a physical display.