NGC Magazine


NGC Magazine was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. Until issue 60 in 2001, it was named N64 Magazine. N64 Magazine was the successor to Super Play, a magazine that ended in 1996. Many of the staff and the style of that publication persisted at N64 Magazine. In November 2000, N64 Magazine merged with Nintendo World, a magazine that was published by the same company, Future plc. NGC Magazine ceased publication in 2006. Its successor, NGamer, was renamed Nintendo Gamer in January 2012, until publishing its final issue the following September.
NGC Magazine was at the time of its closure one of the longest-running gaming magazines in the UK. It was on many occasions first for news, due in part to having no official connection to Nintendo and therefore no restrictions on what it could report. The magazine gained a reputation for honest and mainly accurate reviews and a reputation for good humor. It had a very large fan base in the UK and Europe.

The Staff

The staff of NGC Magazine varied over the years. Memorable staff members included Jonathan Davies, James Ashton, Jes Bickham, Dan Geary, Tim Weaver, Wil Overton, Mark 'Greener' Green, Martin 'Kittsy' Kitts, Andrea Ball, Dr Mark Cousens, Zy Nicholson, Geraint Evans, Justin Webb, Miriam 'Mim' McDonald, Steve Jalim and .
The magazine took usual light-hearted digs at each of its own staff; Jes was regularly lampooned due to his bald head; Mark Green had an evil alter-ego named Dark Mark; Andrea Ball was apparently permanently covered in grease and fake tan, and also had a reputation for carrying a constantly trademarked "Big Stick™"; Dr Mark Cousens was mocked for his apparent lack of a Nintendo Entertainment System console; Tim Weaver was famed for his patented Emotionless Stare; and James Ashton was ridiculed mercilessly in the magazine's pages for continually failing to pass his driving test. To this very day, he drives his Ferraris on a provisional license. Geraint was often also the subject of jokes, due to his Welsh origins, with regular pokes at him and his culture and lifestyle.

Thematic humour

The many popular, satirical, running gags revolved around:
was the magazine's chief artist and was held in a somewhat reverential light by the magazine's readers; this could possibly have been brought about because some of the magazine's readers had followed Wil from Super Play Magazine and felt a sense of loyalty to him, but the N64 staff themselves would more than likely say it was because Wil ensnared them all in the tangled mass of electrical wiring masquerading as hair that he keeps atop his head. Wil came in for much more than his fair share of insults and jokes, but he was a vital part of the reason that N64 Magazine stood out so much on the shelves: his Manga-styled cover art was different from anything on other magazines, and his years of experience, love for RPGs and generally somewhat eccentric nature were comforting for many hardcore gamers.
As a measure of this eccentricity, he was also known by the pseudonym "FuSoYa™". FuSoYa was a wizard character from the game Final Fantasy IV, and Wil, devotee of Final Fantasy that he is, added a ™ symbol to the character's name, and a legend was born: FuSoYa™, Wil's "beardy, RPG-loving alter-ego", as N64 Magazine described him. FuSoYa™ appeared sporadically, sometimes to promote a competition, other times in response to queries in the magazine's letters section; his monstrous visage was a comforting sight to many.
Wil Overton eventually moved to Rare, where he worked as an artist for several years. He later returned to do some character design artwork for NGamer, including the cover of the final ever issue

Regular features

Listed below is a set of NGCs recurring features:
These are the top games that the magazine rated where the 100-point system was used. Ratings reflected are the last printed in N64/NGC Magazine before it finished.
Score:Games:
98% - Issue 24
97%Resident Evil 4 - Issue 104
- Issue 81
Metroid Prime - Issue 79
96%Super Mario 64 - Issue 1
Perfect Dark - Issue 42
Super Mario Sunshine - Issue 71
- Issue 49
95% - Issue 21
Advance Wars - Issue 61
- Issue 110
94%GoldenEye 007 - Issue 9
- Issue 101
Golden Sun
Mario Kart DS - Issue 114
- Issue 64
93%Mario Kart Double Dash!! - Issue 88
Donkey Kong 64 - Issue 36
F-1 World Grand Prix - Issue 20
Jet Force Gemini - Issue 34
Shadow Man - Issue 32
- Issue 59

For two stints, first from 1999 to 2002 and then all issues dated 2005, the Magazine ran a 5 out of 5 scoring system for portable games. This list is all games which scored the perfect five, and thus do not fit in well with the above list.
Score:Games:
5/5
Sonic Rush - Issue 114
- Issue 113
Gunstar Future Heroes - Issue 113
Nintendogs - Issue 112
Osu! Tatakae! Ouendan - Issue 112
Meteos - Issue 108
Wario Ware Twisted! - Issue 107
Wario Ware Touched! - Issue 105
- Issue 66
Pocket Music - Issue 65
Super Mario Advance 2 - Issue 64
Doom - Issue 62
Wario Land 4 - Issue 62
- Issue 57
- Issue 57
GT Advance - Issue 55
Kuru Kuru Kururin - Issue 55
Chu Chu Rocket! - Issue 55
- Issue 55
Pokémon Puzzle Challenge - Issue 55
Pokémon Gold and Silver - Issue 54
Mario Tennis - Issue 51
Kirby Tilt and Tumble - Issue 50
Pokémon Trading Card - Issue 50
Cannon Fodder - Issue 49
Donkey Kong Country - Issue 49
Warlocked - Issue 48
Legend of the River King 2 - Issue 47
Harvest Moon 2 - Issue 47
Pokémon Pinball - Issue 47
O'Leary Football Manager 2000 - Issue 46
Perfect Dark - Issue 45
Pokémon Yellow - Issue 43
- Issue 42
- Issue 41
- Issue 41
BC Kid 2 - Issue 40
Kirby's Dream Land - Issue 39
Balloon Kid - Issue 39
Dragon Warrior Monsters - Issue 38
Mario Golf - Issue 36
Stranded Kids - Issue 35
Pokémon Red and Blue - Issue 33
R-Type DX - Issue 32
Legend of the River King - Issue 32
Conker's Pocket Tales - Issue 31
Super Mario Bros. DX - Issue 30
Wario Land 2 - Issue 27
Harvest Moon - Issue 27
- Issue 26
Tetris DX - Issue 26
- Issue 26

Controversial Reviews

The magazine handed out some controversial scores in its N64/NGC years, mainly with some fan backlash found in the letters pages, a couple of examples are:
The magazine's reviews of games they considered to be terrible were enjoyed by readers due to the use of comically savage language to more convey the staff's disgust with a particular game – in descending order:
And, two final honorable mentions:
on the Internet Archive
on the Internet Archive