Monster Hunter


The Monster Hunter franchise is a series of fantasy-themed action role-playing video games that started with the game Monster Hunter for PlayStation 2, released in 2004. Titles have been released across a variety of platforms, including personal computer, home console, portable consoles, and mobile devices. The series is developed and published by Capcom.
The games are primarily action role-playing games. The player takes the role of a Hunter, slaying or trapping large monsters across various landscapes as part of quests given to them by the local, with some quests involving the gathering of a certain item, which may put the Hunter at risk of facing a certain monster. As part of its core gameplay loop, players use loot gained from slaying monsters, gathering resources, and quest rewards to craft improved weapons, armor, and other items that allows them to face more powerful monsters. All main series games feature multiplayer, but can also be played single player.
As of March 2020, the game series has sold 63 million units worldwide, and is Capcom's second best-selling series following Resident Evil. The early games in the series principally sold well in Japan and other Asian countries, popularized by the series' use of ad hoc multiplayer features on portable consoles. Monster Hunter has been critically well received in Western markets, but had generally languished in sales, in part due to the game's high difficult learning curve. However, with ', Capcom aimed to attract a global audience using the power of advanced home gaming consoles and computers, and released the title simultaneously worldwide; World became the best-selling Monster Hunter game within three days of its release; it also became Capcom's best-selling game with 15.5 million units sold by March 2020, with more than 70% of those sold outside of Japan.
In addition to games, the franchise has an anime based on the spin-off game
', based on Monster Hunter Stories, a manga Monster Hunter Orage, and a book Monster Hunter Episode. A feature film is scheduled for release April 23, 2021.

Gameplay

Monster Hunter games are action role-playing games, set in a fantasy genre. Players take the role of a Hunter that serves to help protect a village or help research the large monsters that roam the various areas near the village. This is generally presented through a series of quests to slay or trap a monster, but can include numerous optional challenges.
The core feature of Monster Hunter is its compulsion loop. A player's Hunter does not grow as in traditional computer role-playing games, and has no intrinsic attributes whatsoever. Instead, the Hunter's abilities are defined by the specific weapons and armour they select prior to leaving on a mission. The games have more than ten weapon archetypes, such as a sword, axe, lance, hammer, and bow, each with distinct advantages and downsides, and a vast array of specific weapons that provide attack power and the ability to inflict elemental or status effects on a monster. Multiple pieces of armor can be worn, providing defensive value and also resistances to certain types of attacks or status effects, and additional skills that boost the Hunter's attributes while in the field. In later games, additional equipment atop armor can be worn to further boost those skills, such as gemming an armour to provide certain skills. While the Hunter starts the game with basic equipment and can buy some equipment, most of the gear must be made by collecting resources from the field, including parts that are carved from downed monsters or given as rewards from completing quests successfully. The gameplay loop becomes one of selecting the best equipment to defeat a specific monster, and using the parts from that creature to make better gear as to face even tougher adversaries. However, as the parts that are obtained are distributed based on certain rarity factors, a player may need to grind, hunting the same monster repeatedly to get the right parts. Rarer items are only available on harder difficulty settings, so the player may need to play online in order to receive these items.
Once a quest is selected and the player equips their Hunter, they enter one of several environments and must track down the monster, as well as collect other resources used in crafting weapons, armor, and restorative items. Alternatively, players are tasked with collecting a certain item. While in the field, the player must watch their Hunter's health and stamina. The Hunter will faint if they lose all their health and be returned to the field's base camp where they can continue the mission, but fainting three times will fail the mission. Stamina is consumed by most attacks and actions, but can be regained quickly by standing still. However, should the Hunter use all their stamina, they will be unable to react until they fully recover, leaving them vulnerable to any attack. Stamina also decreases gradually from its maximum amount to a minimum point, and can only be replenished by eating cooked meat or other items that increase stamina. The games offer a number of tools and other equipment that can be used to help defeat a monster and recover health and stamina while in the field. Combat is centered around watching for a monster's tells prior to an attack to able to dodge it and/or make a counter-attack, and looking for openings to unleash strings of attack combos, depending on the Hunter's current weapon. In most cases, once the player has initiated an action, such as a combat maneuver or taking a recovery item, they cannot cancel that move until its animation cycle is complete, which also may leave them vulnerable to a monster's attack in mid-maneuver. In addition to monster parts for completing a quest, the Hunter is rewarded with Zenny, the in-game currency.
Nearly all Monster Hunter games have a single-player mode; in these, the Hunter is often accompanied by a Felyne or Palico, a sentient cat-like creature that provides support and limited offensive abilities in combat. Most Monster Hunter games support or originally supported four player cooperative online modes, allowing the group to hunt down stronger versions of monsters. The games typically have a main quest line, frequently called "Low Rank" quests, which can take up to fifty hours to complete. Once completed, the game opens up with new "High Rank" quests, featuring stronger versions of monsters they have previously faced, as well as new monsters yet seen and unique variants of these monsters, all which provide better components for more powerful weapons and armor sets, providing hundreds of hours of potential gameplay following the main quest. More recent titles add a third rank of difficulty, called "G Rank", adding further variant monsters with new attacks and attack patterns.

History

The first Monster Hunter game was one of three titles Capcom had developed to take advantage of the processing power and online capabilities of the PlayStation 2, which according to Ryozo Tsujimoto, who has been the series' producer since Monster Hunter Freedom 2, had begun to match arcade games in capabilities; the other two such titles were Auto Modellista and Resident Evil Outbreak. Tsujimoto considered Monster Hunter to be the culmination of the work of these other two titles once it was released. He also felt that the game was intended for such co-operative play so that players of any skill level, working with others, could feel accomplished in taking down giant creatures. Monster Hunter proved a success, selling over 1 million copies, principally in Japan.
The series took off explosively in Japan with Monster Hunter Freedom on the PlayStation Portable, and even more so once its sequel Monster Hunter Freedom 2 was released which supported up to four players via the unit's ad-hoc networking. Handheld systems are generally more popular in Japan, and due to the country's high population density, it was easy to find players to hunt cooperatively with, making it a phenomenon there. James Miekle, writing for PC Gamer, had worked for Q Entertainment and lived in Japan during the release of Monster Hunter Portable 3rd, which was the best selling PlayStation Portable game of all time, and described how even during work, impromptu Monster Hunter sessions would break out between employees, and there was extensive marketing of Monster Hunter branded consumer goods.
While Monster Hunter had been successful in Japan, its popularity in Western markets languished. In contrast to the Japanese culture, Western markets favored home consoles and computers during the mid-2000s, and because of a thinner population density, most players relied on Internet-based gaming rather than local ad hoc networking. The series also struggled with a difficult learning curve that had made the games off-putting in Western markets.
The series had little popularity in the West until the release of Monster Hunter 3 Ultimate on the Nintendo 3DS, a console that had gained a sizable foothold in Western markets. While Monster Hunters popularity in the West was still to a niche group, Capcom saw the potential for more growth there and took steps to better localize the next few titles to make the series more attractive; Monster Hunter 4 was the first game in the series to break one million sales in Western markets. Capcom recognized there was still room for further growth of the series there; in an October 2016 interview, Capcom chairman Kenzo Tsujimoto said they are looking towards increasing the popularity of the games in the Western markets, recognizing that gaming consoles like the PlayStation 4 and Xbox One have dominance in these regions over handhelds. Monster Hunter: World, the series's first major entry targeting home consoles and computers, was developed to be more alluring for Western markets without trying to make the game simpler.

Games

Below is a list of games in the Monster Hunter main series. Each generation has a number of entries that are derivative of the original release.

Main series

Spin-offs and expansions

Reception

Since the series debuted, Monster Hunter has sold more than 63 million units across all titles by March 2020. The series became Capcom's second highest-selling series, following Resident Evil, by December 2018.
In the three days after release, Monster Hunter: World shipped over five million units, according to Capcom, and bringing the total series' sales to over 45 million by the end of January 2018. By early March 2018, World had reached a combined retail and digital 7.5 million units shipped, making it Capcom's best-selling game in its history. By mid-August 2018, following Worlds release to personal computers, the title had shipped more than 10 million units, and bringing total sales in the series to over 50 million units. More than 70% of Worlds sales were outside of Japan, a major milestone for Capcom and helping to lead its profitability during the 2018 fiscal year. The release of Worlds major expansion Iceborne had more than five million sales by March 2020, alongside total World sales to 15.5 million.
Total worldwide sales for Monster Hunter games exceeding 1 million units, through March 31, 2020, are listed below:
TitleSales
As of March 2020
Monster Hunter World15.7
Monster Hunter World: Iceborne5.2
Monster Hunter Portable 3/Freedom 34.9
Monster Hunter X/Generations4.3
Monster Hunter 4G/4 Ultimate4.2
Monster Hunter 44.1
Monster Hunter Portable 2G/Freedom Unite3.8
Monster Hunter XX/Generations Ultimate3.4
Monster Hunter 3G/3 Ultimate2.6
Monster Hunter Portable 2/Freedom 22.4
Monster Hunter 31.9
Monster Hunter Freedom1.3

Other media

Video games

A female Monster Hunter appeared as a playable character via downloadable content in '. The game also features a stage called "Valkanda", which combines Val Habar from the fourth installment with Wakanda from the Marvel universe.
Rathalos, one of the series' mainstay monsters, appeared as a special event monster to fight in Final Fantasy XIV as part of a cross-promotional event with Monster Hunter World. Rathalos also appears as boss character and assist trophy in the Nintendo Switch crossover fighter, Super Smash Bros. Ultimate. Rathalos and Tigrex also made an appearance in
' on the hunting missions.

Anime

A series of anime shorts titled MonHun Nikki Girigiri Airū-mura Airū Kiki Ippatsu was broadcast beginning August 10, 2010. A sequel, MonHun Nikki Girigiri Airū-mura G, was produced. An anime series based on the franchise premiered on October 2, 2016.

Manga and comics

A manga titled Monster Hunter Orage was published jointly by Kodansha and Capcom in April 2008. The author of the manga is Hiro Mashima. There are four volumes total with the last volume published on May 4, 2009. An English release of Monster Hunter Orage first took place on June 28, 2011. Elements from Monster Hunter were later included in the Worlds Unite comic crossover from Archie Comics, which featured several other Capcom and Sega franchises making guest appearances in the previously running Sonic the Hedgehog and Mega Man comic lines.

Card game

A trading card game titled Monster Hunter Hunting Card was released in October 2008 with periodic updates planned.

Film

A film based on the series has been in conception since 2012 by director Paul W. S. Anderson. The film was formally announced by Capcom in October 2018, with production starting that month with Impact Pictures and Constantin Film, and a scheduled release on September 4, 2020. The film will be based on a United Nations task force falling into an alternate dimension where Hunters fight off monsters, and the force join the Hunters to prevent monsters from returning through the portal to Earth. The film will star Milla Jovovich, Ron Perlman, T.I. Harris, Diego Boneta, and Tony Jaa.

Animated special

Capcom and Pure Imagination Studios announced that they are working on a 3D animated special Monster Hunter: Legends of the Guild, to be available in 2019. The special will be written by Joshua Fine, and feature a fledgling hunter taking down an Elder Dragon.