Mmap


In computing, mmap is a POSIX-compliant Unix system call that maps files or devices into memory. It is a method of memory-mapped file I/O. It implements demand paging, because file contents are not read from disk directly and initially do not use physical RAM at all. The actual reads from disk are performed in a "lazy" manner, after a specific location is accessed. After the memory is no longer needed, it is important to munmap the pointers to it. Protection information can be managed using mprotect, and special treatment can be enforced using madvise.
In Linux, macOS and the BSDs, mmap can create several types of mappings. Other operating systems may only support a subset of these, for example, shared mappings may not be practical in an operating system without a global VFS or I/O cache.

History

The original design of memory mapped files came from the TOPS-20 operating system. mmap and associated systems calls were designed as part of the Berkeley Software Distribution version of Unix. Their API was already described in the 4.2BSD System Manual, even though it was neither implemented in that release, nor in 4.3BSD. Sun Microsystems had implemented this very API, though, in their SunOS operating system. The BSD developers at U.C. Berkeley requested Sun to donate its implementation, but these talks never led to any transfer of code; 4.3BSD-Reno was shipped instead with an implementation based on the virtual memory system of Mach.

File-backed and anonymous

File-backed mapping maps an area of the process's virtual memory to files; i.e. reading those areas of memory causes the file to be read. It is the default mapping type.
Anonymous mapping maps an area of the process's virtual memory not backed by any file. The contents are initialized to zero. In this respect an anonymous mapping is similar to malloc, and is used in some malloc implementations for certain allocations. However, anonymous mappings are not part of the POSIX standard, though implemented by almost all operating systems by the MAP_ANONYMOUS and MAP_ANON flags.

Memory visibility

If the mapping is shared, then it is preserved across a fork system call. This means that writes to a mapped area in one process are immediately visible in all related processes. If the mapping is shared and backed by a file the underlying file media is only guaranteed to be written after it is msync'ed.
If the mapping is private, the changes will neither be seen by other processes nor written to the file.
A process reading from or writing to the underlying file will not always see the same data as a process that has mapped the file, since the segment of the file is copied into RAM and periodically flushed to disk. Synchronization can be forced with the msync system call.
mmaping files can significantly reduce memory overhead for applications accessing the same file; they can share the memory area the file encompasses, instead of loading the file for each application that wants access to it. This means that mmap is sometimes used for Interprocess Communication. On modern operating systems, mmap is typically preferred to the System V IPC Shared Memory facility.
The main difference between System V shared memory and memory mapped I/O is that SystemV shared memory is persistent: unless explicitly removed by a process, it is kept in memory and remains available until the system is shut down. mmap'd memory is not persistent between application executions.

Example of usage under the C programming language


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/* Does not work on OS X, as you can't mmap over /dev/zero */
int main

sample output:

PID 22475: anonymous string 1, zero-backed string 1
PID 22476: anonymous string 1, zero-backed string 1
PID 22475: anonymous string 2, zero-backed string 2
PID 22476: anonymous string 2, zero-backed string 2