Magic number (programming)


In computer programming, the term magic number has multiple meanings. It could refer to one or more of the following:
The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL, FORTRAN and PL/1 manuals of the 1960s. The use of unnamed magic numbers in code obscures the developers' intent in choosing that number, increases opportunities for subtle errors and makes it more difficult for the program to be adapted and extended in the future. Replacing all significant magic numbers with named constants makes programs easier to read, understand and maintain.
Names chosen to be meaningful in the context of the program can result in code that is more easily understood by a maintainer who is not the original author. An example of an uninformatively-named constant is int SIXTEEN = 16, while int NUMBER_OF_BITS = 16 is more descriptive.
The problems associated with magic 'numbers' described above are not limited to numerical types and the term is also applied to other data types where declaring a named constant would be more flexible and communicative. Thus, declaring const string testUserName = "John" is better than several occurrences of the 'magic value' "John" in a test suite.
For example, if it is required to randomly shuffle the values in an array representing a standard pack of playing cards, this pseudocode does the job using the Fisher–Yates shuffle algorithm:
for i from 1 to 52
j := i + randomInt - 1
a.swapEntries
where a is an array object, the function randomInt chooses a random integer between 1 and x, inclusive, and swapEntries swaps the ith and jth entries in the array. In the preceding example, 52 is a magic number. It is considered better programming style to write the following:
constant int deckSize := 52
for i from 1 to deckSize
j := i + randomInt - 1
a.swapEntries
This is preferable for several reasons:
function shuffle
for i from 1 to deckSize
j := i + randomInt - 1
a.swapEntries
Disadvantages are:
In some contexts, the use of unnamed numerical constants is generally accepted. While such acceptance is subjective, and often depends on individual coding habits, the following are common examples:
The constants 1 and 0 are sometimes used to represent the boolean values True and False in programming languages without a boolean type, such as older versions of C. Most modern programming languages provide a boolean or bool primitive type and so the use of 0 and 1 is ill-advised. This can be more confusing since 0 sometimes means programmatic success and failure in other cases.
In C and C++, 0 is sometimes used to represent the null pointer. As with boolean values, the C standard library includes a macro definition NULL whose use is encouraged. Other languages provide a specific null or nil value and when this is the case no alternative should be used. The typed pointer constant nullptr has been introduced with C++11.

Format indicators

Origin

Format indicators were first used in early Version 7 Unix source code.
Unix was ported to one of the first DEC PDP-11/20s, which did not have memory protection. So early versions of Unix used the relocatable memory reference model. Pre-Sixth Edition Unix versions read an executable file into memory and jumped to the first low memory address of the program, relative address zero. With the development of paged versions of Unix, a header was created to describe the executable image components. Also, a branch instruction was inserted as the first word of the header to skip the header and start the program. In this way a program could be run in the older relocatable memory reference mode or in paged mode. As more executable formats were developed, new constants were added by incrementing the branch offset.
In the Sixth Edition source code of the Unix program loader, the exec function read the executable image from the file system. The first 8 bytes of the file was a header containing the sizes of the program and initialized data areas. Also, the first 16-bit word of the header was compared to two constants to determine if the executable image contained relocatable memory references, the newly implemented paged read-only executable image, or the separated instruction and data paged image. There was no mention of the dual role of the header constant, but the high order byte of the constant was, in fact, the operation code for the PDP-11 branch instruction. Adding seven to the program counter showed that if this constant was executed, it would branch the Unix exec service over the executable image eight byte header and start the program.
Since the Sixth and Seventh Editions of Unix employed paging code, the dual role of the header constant was hidden. That is, the exec service read the executable file header data into a kernel space buffer, but read the executable image into user space, thereby not using the constant's branching feature. Magic number creation was implemented in the Unix linker and loader and magic number branching was probably still used in the suite of stand-alone diagnostic programs that came with the Sixth and Seventh Editions. Thus, the header constant did provide an illusion and met the criteria for magic.
In Version Seven Unix, the header constant was not tested directly, but assigned to a variable labeled ux_mag and subsequently referred to as the magic number. Probably because of its uniqueness, the term magic number came to mean executable format type, then expanded to mean file system type, and expanded again to mean any type of file.

In files

Magic numbers are common in programs across many operating systems. Magic numbers implement strongly typed data and are a form of in-band signaling to the controlling program that reads the data type at program run-time. Many files have such constants that identify the contained data. Detecting such constants in files is a simple and effective way of distinguishing between many file formats and can yield further run-time information.
;Examples
;Detection
The Unix utility program file can read and interpret magic numbers from files, and the file which is used to parse the information is called magic. The Windows utility TrID has a similar purpose.

In protocols

;Examples
Magic numbers are common in API functions and interfaces across many operating systems, including DOS, Windows and NetWare:
;Examples
;Examples
This is a list of limits of data storage types:
DecimalHexDescription
18,446,744,073,709,551,615FFFF FFFF FFFF FFFFThe maximum unsigned 64 bit value
9,223,372,036,854,775,8077FFF FFFF FFFF FFFFThe maximum signed 64 bit value
4,294,967,295FFFF FFFFThe maximum unsigned 32 bit value
2,147,483,6477FFF FFFFThe maximum signed 32 bit value
65,535FFFFThe maximum unsigned 16 bit value
32,7677FFFThe maximum signed 16 bit value
255FFThe maximum unsigned 8 bit value
1277FThe maximum signed 8 bit value
−12880Minimum signed 8 bit value
−32,7688000Minimum signed 16 bit value
−2,147,483,6488000 0000Minimum signed 32 bit value
−9,223,372,036,854,775,8088000 0000 0000 0000Minimum signed 64 bit value

GUIDs

It is possible to create or alter globally unique identifiers so that they are memorable, but this is highly discouraged as it compromises their strength as near-unique identifiers. The specifications for generating GUIDs and UUIDs are quite complex, which is what leads to them being virtually unique, if properly implemented. They should only be generated by a reputable software tool.
Microsoft Windows product ID numbers for Microsoft Office products sometimes end with 0000-0000-0000000FF1CE, such as, the product ID for the "Office 16 Click-to-Run Extensibility Component".
Java uses several GUIDs starting with CAFEEFAC.
In the GUID Partition Table of the GPT partitioning scheme, BIOS Boot partitions use the special GUID which does not follow the GUID definition; instead, it is formed by using the ASCII codes for the string "Hah!IdontNeedEFI" partially in little endian order.

Debug values

Magic debug values are specific values written to memory during allocation or deallocation, so that it will later be possible to tell whether or not they have become corrupted, and to make it obvious when values taken from uninitialized memory are being used. Memory is usually viewed in hexadecimal, so memorable repeating or hexspeak values are common. Numerically odd values may be preferred so that processors without byte addressing will fault when attempting to use them as pointers. Values should be chosen that are away from likely addresses. Similarly, they may be chosen so that they are not valid codes in the instruction set for the given architecture.
Since it is very unlikely, although possible, that a 32-bit integer would take this specific value, the appearance of such a number in a debugger or memory dump most likely indicates an error such as a buffer overflow or an uninitialized variable.
Famous and common examples include:
CodeDescription
00008123Used in MS Visual C++. Deleted pointers are set to this value, so they throw an exception, when they are used after; it is a more recognizable alias for the zero address. It is activated with the Security Development Lifecycle option.
..FACADE"Facade", Used by a number of RTOSes
1BADB002"1 bad boot", Multiboot header magic number
8BADF00D"Ate bad food", Indicates that an Apple iOS application has been terminated because a watchdog timeout occurred.
A5A5A5A5Used in embedded development because the alternating bit pattern creates an easily recognized pattern on oscilloscopes and logic analyzers.
A5Used in FreeBSD's PHK malloc for debugging when /etc/malloc.conf is symlinked to "-J" to initialize all newly allocated memory as this value is not a NULL pointer or ASCII NUL character.
ABABABABUsed by Microsoft's debug HeapAlloc to mark "no man's land" guard bytes after allocated heap memory.
ABADBABE"A bad babe", Used by Apple as the "Boot Zero Block" magic number
ABBABABE"ABBA babe", used by Driver Parallel Lines memory heap.
ABADCAFE"A bad cafe", Used to initialize all unallocated memory
B16B00B5"Big Boobs", Formerly required by Microsoft's Hyper-V hypervisor to be used by Linux guests as the upper half of their "guest id"
BAADF00D"Bad food", Used by Microsoft's debug HeapAlloc to mark uninitialized allocated heap memory
BAAAAAAD"Baaaaaad", Indicates that the Apple iOS log is a stackshot of the entire system, not a crash report
BAD22222"Bad too repeatedly", Indicates that an Apple iOS VoIP application has been terminated because it resumed too frequently
BADBADBADBAD"Bad bad bad bad", Burroughs large systems "uninitialized" memory
BADC0FFEE0DDF00D"Bad coffee odd food", Used on IBM RS/6000 64-bit systems to indicate uninitialized CPU registers
BADDCAFE"Bad cafe", On Sun Microsystems' Solaris, marks uninitialized kernel memory
BBADBEEF"Bad beef", Used in WebKit
BEEFCACE"Beef cake", Used by Microsoft.NET as a magic number in resource files
C00010FF"Cool off", Indicates Apple iOS app was killed by the operating system in response to a thermal event
CAFEBABE"Cafe babe", Used by Java for class files
CAFED00D"Cafe dude", Used by Java for their pack200 compression
CAFEFEED"Cafe feed", Used by Sun Microsystems' Solaris debugging kernel to mark kmemfree memory
CCCCCCCCUsed by Microsoft's C++ debugging runtime library and many DOS environments to mark uninitialized stack memory. CC resembles the opcode of the INT 3 debug breakpoint interrupt on x86 processors.
CDCDCDCDUsed by Microsoft's C/C++ debug malloc function to mark uninitialized heap memory, usually returned from HeapAlloc
0D15EA5E"Zero Disease", Used as a flag to indicate regular boot on the Nintendo GameCube and Wii consoles
DDDDDDDDUsed by MicroQuill's SmartHeap and Microsoft's C/C++ debug free function to mark freed heap memory
DEAD10CC"Dead lock", Indicates that an Apple iOS application has been terminated because it held on to a system resource while running in the background
DEADBABE"Dead babe", Used at the start of Silicon Graphics' IRIX arena files
DEADBEEF"Dead beef", Famously used on IBM systems such as the RS/6000, also used in the classic Mac OS operating systems, OPENSTEP Enterprise, and the Commodore Amiga. On Sun Microsystems' Solaris, marks freed kernel memory
DEADCAFE"Dead cafe", Used by Microsoft.NET as an error number in DLLs
DEADC0DE"Dead code", Used as a marker in OpenWRT firmware to signify the beginning of the to-be created jffs2 file system at the end of the static firmware
DEADFA11"Dead fail", Indicates that an Apple iOS application has been force quit by the user
DEADF00D"Dead food", Used by Mungwall on the Commodore Amiga to mark allocated but uninitialized memory
DEFEC8ED"Defecated", Used for OpenSolaris core dumps
DEADDEAD"Dead Dead" indicates that the user deliberately initiated a crash dump from either the kernel debugger or the keyboard.
EBEBEBEBFrom MicroQuill's SmartHeap
FADEDEAD"Fade dead", Comes at the end to identify every AppleScript script
FDFDFDFDUsed by Microsoft's C/C++ debug malloc function to mark "no man's land" guard bytes before and after allocated heap memory, and some debug Secure C-Runtime functions implemented by Microsoft
FEE1DEAD"Feel dead", Used by Linux reboot syscall
FEEDFACE"Feed face", Seen in PowerPC Mach-O binaries on Apple Inc.'s macOS platform. On Sun Microsystems' Solaris, marks the red zone
Used by VLC player and some IP cameras in RTP/RTCP protocol, VLC player sends four bytes in the order of the endianness of the system. Some IP cameras expect the player to send this magic number and do not start the stream if it is not received.
FEEEFEEE"Fee fee", Used by Microsoft's debug HeapFree to mark freed heap memory. Some nearby internal bookkeeping values may have the high word set to FEEE as well.

Most of these are each 32 bits long — the word size of most 32-bit architecture computers.
The prevalence of these values in Microsoft technology is no coincidence; they are discussed in detail in Steve Maguire's book Writing Solid Code from Microsoft Press. He gives a variety of criteria for these values, such as:
Since they were often used to mark areas of memory that were essentially empty, some of these terms came to be used in phrases meaning "gone, aborted, flushed from memory"; e.g. "Your program is DEADBEEF".