List of Xbox 360 accessories


The Xbox 360 game console, developed by Microsoft, features a number of first-party and third-party accessories.

Game Controllers/Gamepads

Xbox 360 controllers

Up to four controllers are able to connect to Xbox 360, including wired and wireless gamepads. The wireless controllers run on either AA batteries or on a rechargeable battery pack. The wired controllers may be connected to any of the USB ports on the console, or to a USB hub. USB keyboards are also supported, but only for inputting text and navigating the dashboard; additionally, the number pad and hotkeys are non-functional. The original first-generation Xbox controllers are not compatible with the Xbox 360. The controller is also compatible with PCs, wireless controllers will need the Wireless Gaming Receiver. The Xbox 360 controller has been used in the United States and British militaries. The Xbox 360 controller has vibration feedback which is limited to titles using the new XInput API, however, unlike the first Xbox, the face buttons are not analog.

Wireless Gaming Receiver

While PS3 and Wii wireless controllers use Bluetooth for connectivity, Xbox 360 wireless accessories communicate over a proprietary 2.4 GHz protocol. In order to accommodate this, Microsoft released the Wireless Gaming Receiver, which allows wireless Xbox 360 accessories to be used on a Windows-based PC. Most Xbox 360 wireless accessories are supported, including standard controllers, racing wheels, headsets and guitar controllers. The adapter was first revealed at E3 2006 and released on February 16, 2007.
The device acts in a similar manner to an Xbox 360, allowing up to 4 controllers and 4 headsets at a time to be connected to the receiver. The device has a 30-foot range and a six-foot USB cable. It is specifically designed to work with games bearing the "Games for Windows" logo, but will function with most games that permit a standard PC gamepad. The official Xbox website noted that the adapter will work with "all future wireless devices". However, it is worth noting that the racing wheel does not currently have force feedback support.
One of the issues with using wireless controllers is that there is no way to turn the controllers off unless you remove the battery of the controller or use a third party application. Also an issue that has arisen from this product is the amount of power in which the receiver draws. There have been many reports that the receiver will work for days, weeks, or couple of months then fail to "receive" the signal from the Xbox 360 controller. This issue has been solved in a number of ways by end users depending on where the damage from the excess power has manifested itself—in some cases simply purchasing a powered hub will fix the issues while in others it may be necessary to work around a blown internal fuse.
In the US, Microsoft has stopped producing the stand-alone receiver and it is increasingly difficult to find in stores or online. The "Wireless Controller for Windows" bundle includes the receiver for a higher price, but is still available.
The Microsoft LifeChat ZX-6000 wireless headset for PC includes a black version of the receiver which works with Xbox 360 wireless accessories.
The Alienware Alpha PC includes an Xbox 360 controller and receiver.

Controller accessories

Rechargeable Battery Pack
The Rechargeable Battery Pack for the Xbox 360 controller contains two AA nickel metal hydride batteries inside a sealed casing, with a custom connector on the rear to allow charging through the Xbox 360 controller itself. The pack provides up to 25 hours of continuous gaming for the wireless controller. It is recommended in place of disposable AA batteries, due to the replacement cost. It also ships as part of both the Play & Charge Kit and Quick Charge Kit. An upgraded version of the Rechargeable Battery Pack, which provides up to 35 hours of gameplay, is included with "transforming d-pad" wireless controllers.
To fully charge a battery pack takes approximately 2 hours with the Quick Charge Kit; the Play & Charge Kit takes longer.
Third party rechargeable battery pack kits are also available. Although the official rechargeable battery pack is NiMH, the normal battery casing states "Use only Alkaline battery, type AA ".
Play and Charge Kit
The Play and Charge Kit contains a rechargeable battery pack and a USB charging cable. Use of the charging cable does not affect the functionality of the controller, and may be used without interruption to game play. The Play & Charge cable also allows use of a wireless controller without a battery pack. When doing so, Microsoft recommends using a AA pack to avoid damage to the exposed battery compartment. When connected, the controller does not act as a wired controller, but continues to communicate with the console or receiver wirelessly; data is sent via USB to the host only to allow automatic syncing and to initiate charging and does not send controller input data. As a result, the cable need not be plugged into the console or computer the controller is being used with — any convenient powered USB port may be used. The Play and Charge Kit will also automatically sync the controller to a Wireless Gaming Receiver when both are plugged into a Windows computer.
The original Play & Charge Kit contains generic 2100 mAh AA NiMH cells. Such cells are readily available in 4 packs up to 3000 mAh, with 2000-2600mAh batteries being common.
Alongside the release of the Xbox 360 S in June 2010 Microsoft started shipping an improved Play & Charge Kit using larger capacity batteries. Original Play & Charge Kits provided up to 25 hours of play, the improved version lasts 35 hours if charged using the Play & Charge Kit or 40 hours if using the Quick Charge Kit.
Quick Charge Kit
The Quick Charge Kit is a small base station which charges up to two rechargeable battery packs and does so in less time than the Play and Charge Kit. It comes with a dual-charger and one rechargeable battery pack. It takes 2 hours for each of 2 battery packs to be fully charged. A light on the unit is used to indicate status, showing green when it is finished charging/fully charged and red when charging is in progress.
Messenger Kit
On September 4, 2007, Microsoft released a small keyboard accessory called the Chatpad to coincide with the launch of Xbox Live Windows Live Messenger on Xbox 360. It was released as part of the Xbox 360 Messenger Kit, which also includes a [|wired headset]. This is partly due to the fact that older Xbox 360 wired headsets cannot connect to the Chatpad due to the side pins. The Chatpad connects to the controller via two power pins and an UART interface located on the front of the controller, as well as the 2.5 mm jack for headset compatibility.
Although the Chatpad can be used to communicate with people that are on Xbox Live and Windows-based PCs, Microsoft does not currently provide drivers to make the Chatpad itself work with a PC. There has been no official word when, if ever, a driver will be released. However, there have been some attempts at a workaround.
Originally since the Chatpad has a connector for wired headset compatibility, when connected to a controller the Chatpad is detected as a wired headset. As a result, the controller could not be paired with a wireless headset since wired headsets take precedence over wireless ones in the systems software. This has been since fixed via software updates and all functions now operate normally.
The Chatpad can also be used in certain games for text input.
USB HID-compliant keyboards can be plugged directly into the console to perform the same function.

Universal Media Remote

There are two official versions of Remote control for the Xbox 360 and a number of unofficial ones. The first official media remote is the shorter version of the Universal Media Remote that can be bought at retail. It was supplied at launch with the Premium version of the console, and replaces the Xbox Live Headset in the Australian and Mexican Premium Xbox 360 systems, as well as the Brazilian official pack. These were sold in limited quantities. All remotes can assist in the playing of DVD movies and music, while the Universal Media Remote offers more function by having the ability to serve as a control for a number of TVs or Windows Media Center-based PC. All remotes allow basic control of games, along with being able to navigate the dashboard. The remote control allows for controlling portions of the interface of the Xbox 360 via infrared.

Media Remote

In late 2011, Microsoft replaced the Universal Media Remote with a redesigned model called the Xbox 360 Media Remote. The new remote is glossy black rather than matte white, and is designed to more closely resemble Xbox 360 S consoles. The Media Remote is also capable of controlling the power and volume of various TV sets.

Xbox 360 Wireless Speed Wheel

The Microsoft Xbox 360 Wireless Speed Wheel was released by Microsoft on September 26, 2011.
It features a directional pad, the four colored action buttons and two triggers also found on the standard Xbox 360 controller. In addition thereto it features an accelerometer for sensing rotation. It is not capable of registering motion in three dimensions.

Xbox 360 Wireless Racing Wheel

The Xbox 360 Wireless Racing Wheel was introduced by Microsoft at E3 2006. Released in November 2006, the force feedback steering wheel controller includes the standard gamepad buttons and floor-mounted accelerator and brake pedals. Although the wheel is capable of running off the rechargeable battery pack, use of the force feedback and active resistance features requires an external AC adapter.
A limited edition of the force feedback wheel included the racing game Project Gotham Racing 3. There is also a "Hardcore Pack" for Test Drive Unlimited which makes the driving more realistic.
On August 22, 2007 Microsoft published a press release on Xbox.com saying that they will retrofit all the Wireless Racing Wheels for free that were manufactured from 2006 to 2007. This is due to a component in the wheel chassis that in rare cases may overheat and fail when the AC adapter is used to power the wheel. Users had to ship their wheel back to Microsoft for repair or replacement.
Other wheels include the Fanatec Porsche 911 Turbo S Racing Wheel, which features force feedback, 6-speed shifter, sequential shifter and clutch pedal, and the Madcatz Dale Earnhardt Jr./NASCAR Racing wheel.

Big Button Pad

The games Scene It? Lights, Camera, Action and Scene It? Box Office Smash come bundled with 4 special wireless controllers called Big Button Pads, which resemble game show buzzers. Each controller has one large "buzzer" button at the top and four smaller buttons for answering multiple-choice questions. The large buzzer button also functions as a four-way directional pad, which helps to navigate the Xbox 360 dashboard menu. The games' prices are unaffected by the inclusion of the controllers. Other games such as Uno, 1 vs. 100 and Wits and Wagers have added support for the Big Button Pads.
The Big Button Pads use an external IR receiver which connects to the Xbox 360 via USB. When the IR receiver is connected all four quadrants on the 'ring of light' are lit to tell the user that four controller devices are active. These Big Button Pads can be used at the same time as the wired and wireless gamepads and the wireless headsets.

Xbox 360 Arcade Sticks

The Xbox 360 Arcade Gamestick from Mad Catz has a full size joystick and spinner control. It comes with the Xbox Live Arcade games Frogger, Time Pilot, and Astropop. It is officially licensed by Microsoft.

Rhythm game controllers

Musical and rhythm games such as Guitar Hero and Rock Band may use controllers in the shape of musical instruments including a wide variety of electric guitar and drum kit controllers compatible with Xbox as well as with other game consoles. An actual MIDI keyboard can be used as a game controller by means of an adapter, while a keyboard-type controller may also be used as a real MIDI musical instrument.

Xbox 360 Wireless Microphone

The Xbox 360 Wireless Microphone is a microphone peripheral designed for use with Rock Band, Guitar Hero and Lips games. The wireless microphone uses the same 2.4 GHz protocol as the official wireless controller and other peripherals and is powered by 2 AA Batteries.

Xbox 360 Ace Combat 6 Flight Stick

Produced by Hori, it was only made available for purchase in a special-limited edition package of . The Ace Edge package was officially released only in North America and Japan.

Kinect

Kinect is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox 360. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller for most of the menus and gameplay through a natural user interface using gestures, spoken commands or presented objects and images. The project is aimed at broadening the Xbox 360's audience beyond its typical gamer base. It was first released on November 4, 2010 in North America, with other regions following later that month.
Nyko has released a 'Zoom' attachment for the Kinect camera that allows people to use the system without having very large open spaces in their living rooms.

Other

uDraw GameTablet

The uDraw GameTablet is a graphics tablet designed to be used with various games. Produced by THQ and released for the Xbox 360 on November 15, 2011. The PlayStation 3 and Xbox 360 versions of the uDraw was a commercial failure and was discontinued in February 2012, THQ would eventually file for bankruptcy the following year.

Tony Hawk Shred Board

A wireless skating board for games. Replaces the previous Tony Hawk Ride Board, also by Activision..

Audio/Visual peripherals

AV Connectors and Cables

Various official AV cables are available for the Xbox 360, which allow it to connect to a broad range of audio and video equipment. Originally available in grey, all cables were replaced by black versions with the launch of the Xbox 360 S in June/July 2010.
All official cables connect to the Xbox 360's AV connector and are compatible with all Xbox 360 models. Analog stereo audio is output by these cables by RCA connectors, with the exception of the Advanced SCART AV Cable, where it is delivered via the SCART connector's audio pins. With the exception of the VGA HD AV Cable cable and HDMI Audio Adapter, all cables are also capable of outputting SD video at 480i/60 Hz and 576i/50 Hz. A TOSLINK optical S/PDIF connector was integrated into the AV connector of many pre-2010 Xbox 360 AV cables, allowing output of stereo LPCM, Dolby Digital 5.1 and Dolby Digital with WMA Pro audio. These do not feature on current AV cables. All official AV-based cables physically block the HDMI port when plugged into equipped models; on pre-2010 cables this is due to the size of the connector, while 2010 cables feature a plastic tab for this purpose.
All European Xbox 360 consoles ship with a Microsoft branded composite/stereo audio to SCART adapter block in addition to whichever standard AV cable the model in question ships with. This allows the composite video cable and other RCA-composite capable cables to be used with SCART equipped televisions. The signal is not changed in any way and the adapter does not offer any improvement in quality over a direct composite connection. It is not to be confused with the advanced SCART cable, which uses the superior RGB standard.
CableSupported video standardHDTV resolutionsPC resolutionsConnector Integrated TOSLINK connector NotesPicture
Composite video
  • 3 × RCA
  • *composite video
  • *left audio
  • *right audio
  • Comes bundled with all current Xbox 360 models, as well as the now discontinued Core, Arcade and Elite models.
  • Poorest quality video signal
  • S-Video, composite video
  • 1 × 4-pin mini-DIN
  • 3 × RCA
  • *composite video
  • *left audio
  • *right audio
  • Offers higher picture quality than a standard composite connection, but is poorer quality than other connection types.
  • RGBS, composite video
  • 1 × 21-pin SCART connector
  • Only available in Europe and Australasia.
  • YPBPR component video, composite video
  • *Y component
  • *PB component
  • *PR component
  • *
  • *left audio
  • *right audio
  • Bundled with all Pro models and Elite models prior to September 2009. Also available separately.
  • Pre-2010 version features a switch on the side of the AV connector to switch between "TV" and "HDTV" modes.
  • YPBPR component video, composite video
  • 1 × D-Terminal connector
  • 3 × RCA
  • *composite video
  • *left audio
  • *right audio
  • Only available in Japan.
  • Bundled with all Japanese Pro models and Elite models prior to September 2009.
  • Features a switch on the side of the AV connector to switch between "TV" and "HDTV" modes.
  • RGBHV
  • 1 × HD-15/VGA
  • 2 × RCA
  • *left audio
  • *right audio
  • Comes bundled with Female → Female HD-15 gender changer and 2 × RCA → stereo 3.5 mm TRS/mini-jack adapter.
  • RGBHV
  • 2 × HDMI
  • Bundled with Elite models prior to September 2009.
  • An HDMI Audio Adapter or modified/third-party cable is required for TOSLINK or analog audio connections.
  • HDMI is not available on Core models or 20 GB Pro models manufactured before July 2007.
  • 2 × RCA
  • *left audio
  • *right audio
  • Designed to provide TOSLINK and analog audio capabilities alongside HDMI cable.
  • Bundled with all official Xbox 360 HDMI cables and Elite models prior to September 2009.
  • AV connector is noticeably slimmer than on other AV cables to facilitate connection alongside HDMI cable.

  • a Supported HDTV resolutions : 480p, 720p, 1080i, 1080p

    b Supported PC resolutions : 640 × 480, 848 × 480, 1024 × 768, 1280 × 720, 1280 × 768, 1280 × 1024, 1360 × 768, 1440 × 900, 1680 × 1050, 1920 × 1080

    c When YPBPR connection is used HD-DVDs and streamed 1080p video will not be output at 1080p, but will be downscaled to 1080i or lower, while DVDs will not be upscaled, only deinterlaced.

    d With the 2010 cable refresh, the composite-out capabilities were removed from the Component HD AV Cable.

    HD DVD Player

    The HD DVD Player for the Xbox 360 is a discontinued accessory which allows playback of HD DVDs. It was announced by Bill Gates during his 2006 keynote speech at CES. It was officially presented at E3 2006 and was launched on November 7, 2006.
    The drive uses USB to connect to the Xbox 360 which processes and outputs the audio and video. The HD DVD player also features two extra USB ports on the rear, a Universal Media Remote, as well as a clip for attaching the wireless network adapter. The drive cannot be used to play Xbox or Xbox 360 game titles, and all Xbox 360 games continue to use DVD-9 media.

    Headsets

    Headset

    The headset allows gamers to use in-game voice chat, private chat, party chat, voice for video chat and in-game voice recognition in games such as Tom Clancy's EndWar. The headset can also be used with a PC but requires a controller to do so. It features an in-line volume control and a mute switch. There are two versions of the headset, which feature differently shaped connectors. This was to allow compatibility with the chatpad keyboard accessory. The foam elements on the headset are prone to fading over time. A dark grey headset would soon turn into a light grey one. A wired headset is bundled with every console other than Core/Arcade models, as well as with the messenger kit and the Xbox Live Starter Pack. In addition to the first party headset, Plantronics produces a range of officially licensed wired headsets for the Xbox 360. Additionally, many standard mobile phone hands-free kits which feature 2.5 mm connectors will also function as headsets, although this is not officially supported. Similarly, the Xbox headset can be used in many devices that support 2.5 mm headsets.

    Wireless headset

    The performs the same task as the wired headset, but connects using the same 2.4 GHz wifi technology as the wireless controller, rather than by a physical connector, allowing it to function within a 30 ft/9 m range and can be used with or without a controller connected to the console. Up to four wireless headsets can be used simultaneously on a single Xbox 360. The headset features a built-in rechargeable battery, which lasts up to 8 hours, and comes with a USB charger and an instruction manual. The headset fits over either ear and comes with two sizes of removable ear grips for a better fit.

    Wireless headset with Bluetooth

    In late 2011, Microsoft replaced the Wireless headset with a completely redesigned model, which is also capable of connection to Bluetooth devices such as mobile phones, computers and Sony's PlayStation 3.

    Live Vision camera

    The Xbox Live Vision camera was announced at E3 2006 and was released in North America on September 19, 2006, and Europe and Asia on October 2, 2006 . There are many games which have camera functionality included, some of which are: Uno, TotemBall, Burnout Paradise, Texas Hold'em, Spyglass Board Games, Pinball FX, Hardwood Backgammon, Hardwood Hearts and Hardwood Spades. For a full list see main article. The ability to create an in-game representation of a player is possible using this camera and a suitable game, similar to Sony's EyeToy for the PlayStation 2 and PlayStation Eye for the PlayStation 3. The retail games ' and ' allow players to create an in-game version of their face with this feature. The dashboard software released on June 13, 2006 added an option in the system tab to support its functions. Users with the Fall 2010 dashboard update will be able to use the Live Vision camera to video chat with users of the Kinect as well as start video conferences with Windows Live Messenger users.
    The Xbox Live Vision Camera is also used in , and You're in the Movies.

    Storage

    Detachable hard drives

    Optional detachable SATA hard drives are used for the storage of games, music, downloaded trailers, levels, demos, player preferences, and community-created content from Xbox Live Marketplace. It may also be used to transfer such content between Xbox 360 units. It is required to play original Xbox games and a select number of Xbox 360 games. The total capacity of the Xbox 360 hard drive is either 20 GB, 60 GB, 120 GB, 250 GB, 320 GB, or 500 GB.
    Initially, 250 GB hard drives were only available through third-party manufacturers or through the purchase of a special-edition Xbox 360 console bundle, but from 2010, it was being sold as a separate accessory in Japan, North America, and the UK. Currently, the 320 GB hard drive is only available as part of either limited/special edition Xbox 360 S bundles or as a separate purchase for Xbox 360 S consoles; it is not available for original Xbox 360 models. Of the total storage capacity, approximately 6 GB is reserved for system use; around 4 GB of that portion is reserved for game title caching and other hard drive-specific elements in games that support the hard drive and an additional 2 GB is reserved for use by the Xbox 360 backwards-compatibility software. This leaves users with approximately 14, 54, 114, 244, or 314 GB of free space on the drive. Depending on the market, the hard drive comes preloaded with content, such as videos and Xbox Live Arcade games or demos.
    Hard drives designed for the original models of Xbox 360 are not directly compatible with Xbox 360 S models and vice versa. However, if removed from its case, the 2.5" SATA hard drive within older model HDD units may be inserted into the Xbox 360 S hard drive slot and will function normally. On August 20, 2010, Microsoft announced a 250 GB stand-alone hard drive for use with Xbox 360 S models priced at US$129.99 The actual drives inside their respective casings are standard 2.5" SATA hard disk drives loaded with special firmware. However, the Microsoft versions are notably more expensive than standard drives.

    Memory units

    Small, portable, flash-based memory devices allow the transfer of saved games, unique gamer profiles, and content downloaded from Xbox Live Marketplace to other Xbox 360 consoles. They were discontinued upon the release of the redesigned Xbox 360 S, which had no memory card slots. Sizes available were:
    Some game saves and downloaded content cannot be copied from hard drives to memory cards. What content cannot be moved is up to the discretion of the individual video game developers.
    Example games with unmovable content:
    Gameun-movablemovable
    Call of Duty 3Saved game
    Multi-player saved gameSingle-player saved game
    Bejeweled 2Saved game
    Dead or Alive 4Saved game
    Dead or Alive Xtreme 2Saved game
    Forza Motorsport 2Local scoreboard dataSaved game, ghosts, settings, photos,
    vinyl groups and replay
    Forza Motorsport 3Saved gameghosts, settings, photos,
    vinyl groups and replay
    Perfect Dark ZeroSaved game Saved game
    and downloaded content
    Ridge Racer 6Downloaded contentSaved game
    Rock Band 2Saved game
    The Last RemnantSaved game
    Viva PiñataSaved game and most other data
    ZumaSaved game

    Datel Xsata

    The Datel Xsata is an unlicensed accessory that sits between the 360's drive and the console itself and is used to transfer materials from the console's hard drive to a Windows PC. Use of this device to transfer saved game files for the purpose of unlocking achievements is prohibited by Microsoft in the Xbox Live Terms of Service agreement.
    The Xsata can also be used to modify a player's avatar using software such as Modio or other freeware that can be found on the internet.
    FATXplorer can also be used in conjunction with the Xsata for file transfer.

    Datel Data Transfer Kit

    's Transfer Kit for Xbox 360 allows users to transfer data from their Xbox 360 memory cards to a PC.

    USB Storage Devices

    The Xbox 360 can read USB storage devices such as thumb drives, Zunes, iPods, MP3 players, PSPs, and hard drives, however an Optional Media Update is required to play music and other files from certain music players, this is available from the Xbox Live Marketplace.
    The devices which have been previously mentioned can be used to play music, or to view pictures and videos. FAT, FAT32 and HFS+ file systems are supported, but NTFS and exFAT are not.
    On 26 March 2010, Microsoft announced a system update allowing the use of standard USB flash drives to store game profiles, saves, demos, and other Xbox 360 content would be coming on April 6.
    According to Major Nelson, any USB flash drive over 1GB can be configured for use, with up to 16GB per device and two devices per system. He also announced that Microsoft will be partnering with SanDisk to create Xbox 360 branded USB flash drives that will come pre-configured for use right out of the box. With the Fall 2012 Dashboard update, released on October 16, 2012, the flash drive size limit has been increased to 32GB. A Dashboard update on April 30, 2015 increased the storage limit to 2TB.

    Cooled products

    Nyko Intercooler 360

    The Nyko Intercooler 360 is designed to reduce the internal operating temperature of the 360 and as a result, to prolong lifespan of the console. It connects to the exterior of the Xbox 360. There is no internal modification of the Xbox 360 required. A pass through power connection utilizes the existing Xbox 360 power supply negating the need for an extra AC adapter. The unit also powers on and off automatically with the 360 and the Intercooler's small size will fit in tight spaces like entertainment centers with the 360 placed in either horizontal or vertical orientation.
    Many consumers, as well as the press, claim it scorches their consoles, "steals" power from the system and even causes the red rings of death. However, Nyko has now created the Intercooler EX which has a new AC adaptor made of metal and therefore solves the problem with power "stealing" and the plug falling off.
    At E3 2008, Nyko announced a new revised sleeker model of the Intercooler named the Intercooler TS. This new model is smaller than previous models and blends in with the console. Its main feature is called TempSmart, a temperature sensing technology which automatically powers on the Intercooler's fans when needed, and continues to cool the console even after the console has been switched off until a proper ambient temperature has been reached and it's also powered by its own AC adapter, so no batteries or USB cables to the console are necessary.

    Gamexpert Cooler King(UK)/Pelican Air Flo Cooler(USA)

    The Cooler King is an external fan for the 360, featuring a 4-port USB hub and AV connections. Official Xbox 360 AV cables cannot be used with the Cooler King as it lacks the AV port usually on the Xbox 360, so players must use third-party Component/Composite cables. This cooler also has VGA support allowing the Xbox 360 to be connected to some monitors and TVs using a VGA cable. This cooler will not work with the newer HDMI-compatible Xbox 360s

    Pelican Fan Stand

    The Pelican Fan Stand provides a different approach to cooling the Xbox 360. Instead of clipping on to the back like the Cooler King or Intercooler, the fan is situated in a base extension that the console can sit on only in the upright position. The placement of the fan allows it to draw cooler air from beneath the console and blow it out through the back. It uses a single USB plug to draw power from the Xbox. This makes a switch necessary to turn off the fan, allowing it to continue cooling after the console has been turned off unlike the Cooler King or the current Intercooler.

    Other accessories

    Faceplates

    The default faceplate can be replaced with a range of custom designs. The prices of these custom designs are typically around $20. Microsoft distributed three promotional faceplates, one for those present at the Electronic Entertainment Expo 2005 unveiling, one for those at the Zero Hour Xbox 360 launch event, and one for VIP X05 attendees. While faceplates mostly exist for aesthetic reasons they also direct airflow, deter dust and particles, and protect the DVD-tray and memory slots. Faceplates are not compatible with Xbox 360 S or E consoles.

    Controller Faceplates

    Xbox 360 controller faceplates can be removed and replaced with a range of custom designs, each of which are sold separately. Red Octane has a range of official alternative faceplates for various Guitar Hero controllers and various third-party companies such as Madcatz make unofficial faceplates for the standard Xbox 360 controller.

    Custom Cases

    Many unofficial custom cases can be purchased from independent manufacturers and are available in a wide range of colors and styles. The original outer casing of the console may be removed using special tools often provided with custom cases but also sold separately, allowing said case to be fitted. Custom cases are generally based on moulds of official cases but with all Microsoft branding removed. As such, they do not change the size or shape of the console, only the aesthetics. Custom cases are not endorsed by Microsoft, and removing the official case will void any warranty on the console.
    Companies which manufacture such cases include Talismoon, Lian Li, XCM and XSPC.
    Custom cases are not limited to the consoles themselves as several companies also manufacture custom Xbox 360 controller shells and hard drive shells to match their console counterparts.

    Wireless Network Adapter

    Two official Wi-Fi adapters are available for the Xbox 360, both of which connect through a USB port. The first version released supports 802.11a, 802.11b and 802.11g connections, features a single antenna and is only available in white. On October 5, 2009 Gamestop revealed a new version of the wireless networking adapter which features support for 802.11n networks in addition to those supported by its predecessor. This version features two antennas to ensure adequate 802.11n connectivity, and is only available in black. Encryption mechanisms available when using both versions were initially limited to WEP and WPA, with WPA2 support added on October 28, 2009 via a system software update.
    In addition to the official Wi-Fi adapters, third-party wireless bridges may also be used with the Xbox 360. These are connected through the Ethernet port and recognized by the Xbox 360 as a wired connection, but offer the same or similar functionality. It is also possible to connect an Xbox 360 to internet through another system's connection by using connection sharing systems.
    Using an official Wi-Fi adapter or third-party wireless bridge, the console can automatically detect and link up with other Xbox 360 consoles that are within range and form an ad hoc network.
    In revised "slim" models of the Xbox 360, 802.11n connectivity is integrated into the console. However, the integrated adapter is only able to connect to 2.4 GHz networks, so the first-party adapter or a third party bridge is still required to connect to 5 GHz networks.

    Exergaming

    Two exergaming accessories have been designed for the Xbox 360, Dance Dance Revolution Universe and Gamercize, are currently available. Through backward compatibility the Yourself!Fitness instructional game for the Xbox can also be used. Since then, the more versatile official Kinect accessory has been used.