Lisbeth Klastrup


Lisbeth Klastrup is a Danish scholar of new media. Although her early research was on hypertext fiction, she is now best known for her research on virtual worlds, in particular MMOGs such as EverQuest and World of Warcraft. Her focus in this research has been on "worldliness", or what makes an online space as in an MMOG feel like a world, although she is also known for her presentation of amusing anecdotes that she then connects to larger research questions. Her discussion of her EverQuest character's "trouser quest" is an example of this. Another project, the looks into representations of death in MMOGs.
Klastrup, particularly in a Danish context, also does research on the uses of social media, such as Facebook, Twitter, blogs and moblogs, and the connection between offline and online communication. She also maintains .
Klastrup is based in Copenhagen, and works as an associate professor at the IT University of Copenhagen, where she is affiliated with the and the Center for Computer Game Research. In the academic year 2006/7 she was on leave from the IT University, working as an associate research professor at the Center for Design Research Copenhagen, joining her colleague Ida Engholm. Engholm and Klastrup have previously edited a Danish anthology of case studies of hypertext fiction, MMOGs and other new media forms, Digitale verdener.
In 2005, Klastrup chaired the Digital Arts and Culture conference in collaboration with Susana Tosca. In 2008, she chaired the Ninth Annual conference for the , Internet Research 9.0.
Klastrup is currently co-editing The International Handbook of Internet Research, with Jeremy Hunsinger and Matthew Allen, to be published by Springer Verlag late 2009.
Klastrup also keeps a research blog,

Selected publications