Japan Game Awards


The Japan Game Awards is the Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the CESA Awards. While it represents the Japanese video game industry, it is not limited to Japanese video games, but also includes international video games.

METI Award Divisions

Games of the Year

The "Games of the Year Division" awards existing released works.

Future

The "Future Division" awards non-released works.

Amateur

The three-category "Amateur Division" awards original works that have not been commercially marketed regardless of whether the entrant is a juridical entity, group or individual.

History

The ceremony changed its name from launch's "CESA Awards" and "CESA Game Awards" to the actual "Japan Game Awards".
The Japanese financial year runs from April 1 to March 31, it applies to all games that were released onto the Japanese market in this period.
The following are the winners of the Grand Award.

CESA Awards '96 (1996)

Sonic R won

The 3rd CESA Awards (1998)

Period: January 1, 2001 to March 31, 2002
Period: April 1, 2002 to March 31, 2003
Period: April 1, 2003 to March 31, 2004
Period: April 1, 2004 to March 31, 2005
Period: April 1, 2005 to March 31, 2006
Period: April 1, 2006 to March 31, 2007
Period: April 1, 2007 to March 31, 2008
Period: April 1, 2008 to March 31, 2009
Period: April 1, 2009 to March 31, 2010
Period: April 1, 2010 to March 31, 2011
Period: April 1, 2011 to March 31, 2012
Games of the Year Division:
Period: April 1, 2012 to March 31, 2013
Minister of Economy, Trade and Industry Award: Puzzle & Dragons development team of GungHo Online Entertainment.
Games of the Year Division:
Period: April 1, 2013 to March 31, 2014
Period: April 1, 2014 to March 31, 2015
Period: April 1, 2015 to March 31, 2016
Period: April 1, 2016 to March 31, 2017
Period: April 1, 2017 to March 31, 2018
Period: April 1, 2018, and March 31, 2019