Heather Mason


Heather Mason is a fictional character in the Silent Hill video game franchise. She is first introduced as a supporting character in the original Silent Hill, and later returns as the protagonist and player character of Silent Hill 3.
In the first game, Heather is the daughter of protagonist Harry Mason. She is also secretly the reincarnation of Alessa Gillespie and Cheryl Mason, and is instrumental to antagonist Claudia Wolf's efforts to bring about the rebirth of "God".
Heather and Cheryl Mason are also fused into a single character, Cheryl Heather Mason, for ', a reimagination of the original Silent Hill; at the end of the story, she is revealed to be the game's true protagonist. Heather is also the main character of the 2012 film ', in which she is played by Adelaide Clemens.

Appearances

Heather is the protagonist of the video game Silent Hill 3 and of the film '. In the video game ', "Heather" is a middle name of the main character Cheryl.
Heather is also a downloadable content character in the video game '. In addition, she makes cameo appearances in some of the endings in Book of Memories and in the video game ', as well as in an unrelated Konami game Dance Dance Revolution Extreme. Heather appears as Cheryl in the Dead by Daylight game alongside Pyramid Head.

Design and portrayal

Heather was initially modeled after French actresses Charlotte Gainsbourg and Vanessa Paradis in several rough sketches. The sketches portrayed her as an "innocent" type of character. The development team realized that she seemed too "nice" and the next version of Heather was inspired by Sophie Marceau and Gainsbourg to give her an attitude. At this point, Heather was a clash of masculinity and femininity. The character designer Shingo Yuri imagined Heather as wearing jeans, but the female team members of Team Silent thought that Heather should show her legs to look more feminine and convinced Yuri. Heather's hair was initially more natural and less elaborate, but the female team members thought that curly hair would be more suitable for a young girl. Heather was given shorter hair for the convenience of video games: it would have taken more processing power of the PlayStation 2 to animate longer realistic hair and the game designers used the processing power towards increasing monster numbers instead. Heather's original design was later used with Elle Holloway, a character in '.
The character's name and model were inspired by her original voice actress, Heather Morris, who was also motion capture actress, including for combat scenes during which she used her childhood taekwondo training. The creators originally named Heather "Helen", but after talking with Morris they realized that name was old-fashioned and changed it. Morris said: "I liked the character Heather. She is sort of a bad-ass and a bit of a tomboy. Although she was very young, she was quite fearless and strong. I did respond well to the script. Heather was really interesting and a great character to play.... Much like the character, Heather, I was learning about all the horrendous things in this video game world as I moved through it. So I was genuinely surprised and disturbed. Very often I would ask to stop the motion capture so we could look on the computer at the images that represented the monsters and people with whom I was supposed to be interacting. And they were creepy and quite scary. Since we were working on a blank stage, we really need to use our imagination."
as Heather in the film
'
In contrast to Morris, Adelaide Clemens, who played Heather in Revelation, had to work with physically existing monsters on the film's set. She said "I really took on the role of Heather Mason herself—the psychological journey that she’s going on.... ith the mythology of the game, the gravity of what the monsters are—what they mean; their symbolism, and all of those things—I did research the game, and look into the ‘history’ of Silent Hill, and what has been created there in the franchise. And, physically! I had to get incredibly strong, and incredibly fit—just really immerse myself in Heather Mason."

Reception

In Silent Hill: The Terror Engine, Bernard Perron wrote that Heather's "temper" and "sharp tongue" served to distinguish her from the female protagonists of the survival-horror games Rule of Rose, Clock Tower 3, and Fatal Frame, whom he described as being characterized as "more frail or innocent". Game Revolution's Chris Hudak preferred Heather over the prior protagonists of the series, Silent Hills Harry Mason and Silent Hill 2s James Sunderland, whom he felt were "bland"; he praised her "attitude, some vulnerability and even some snarky teenaged wit". Joystick Division's James Hawkins praised Heather for how she "show the world that whiny teenage girls can become incredible badasses", putting her on the tenth place of his 2010 list of the top ten "badass ladies" in video game history. That same year, Mania Entertainment's "Briana Lawrence" ranked her fifth on her list of "13 Video Game Women That Kick Ass", calling Heather a "really cool lead character". Schuyler J. Dievendorf of The Escapist included her on his 2014 list of eight "most badass videogame ladies" as she "has gone through hell and become numbed to the nightmare. After seeing the things that she's seen most people would have cracked, but she keeps going."
GameDaily listed Heather in their "Babe of the Week: Chicks with Baggage", and GamesRadar cited her as one of the best game "babes" in the decade of 2000, highlighting the fact that she is "just a normal girl". CNET shared the sentiments, adding she "may not have the toughness of some of the other protagonists here, but Heather Mason is absolutely human and eminently relatable". UGO Networks writers placed the character second on its 2011 list of the best kids in video games, also featuring her on their list of the "most stylin'" alternate costumes for her "Sailor Moon-esque character" Princess Heather costume. In 2013, Complex ranked Heather as the 36th greatest heroine in video game history, stating that they still "love" her "despite the massive pile of fail known as Silent Hill Revelation 3D."
According to Leigh Alexander of GamePro, "for years, video games have struggled to define what constitutes a positive portrayal of women. We've learned what isn't, over our checkered history of anime panty shots, gratuitous cleavage and breast physics. And thanks to the likes of Half-Life 2s Alyx Vance, Beyond Good & Evils Jade, Silent Hill 3s Heather Morris , and Portals Chell, we've got some idea of what is." However, one essay in Unraveling Resident Evil criticized Heather as following a "traditional trope" of a "sexless child" similar to the role of "a virgin or tomboy, Rebecca and Claire" in the Resident Evil series of horror games by Capcom, contrasting them with Resident Evil's Ada.