Grammar induction
Grammar induction is the process in machine learning of learning a formal grammar from a set of observations, thus constructing a model which accounts for the characteristics of the observed objects. More generally, grammatical inference is that branch of machine learning where the instance space consists of discrete combinatorial objects such as strings, trees and graphs.
Grammar classes
Grammatical inference has often been very focused on the problem of learning finite state machines of various types, since there have been efficient algorithms for this problem since the 1980s.Since the beginning of the century, these approaches have been extended to the problem of inference of context-free grammars and richer formalisms, such as multiple context-free grammars and parallel multiple context-free grammars.
Other classes of grammars for which grammatical inference has been studied are combinatory categorial grammars, stochastic context-free grammars, contextual grammars and pattern languages.
Learning models
The simplest form of learning is where the learning algorithm merely receives a set of examples drawn from the language in question: the aim is to learn the language from examples of it.However, other learning models have been studied. One frequently studied alternative is the case where the learner can ask membership queries as in the exact query learning model or minimally adequate teacher model introduced by Angluin.
Methodologies
There is a wide variety of methods for grammatical inference. Two of the classic sources are and. also devote a brief section to the problem, and cite a number of references. The basic trial-and-error method they present is discussed below. For approaches to infer subclasses of regular languages in particular, see Induction of regular languages. A more recent textbook is de la Higuera, which covers the theory of grammatical inference of regular languages and finite state automata. D'Ulizia, Ferri and Grifoni provide a survey that explores grammatical inference methods for natural languages.Grammatical inference by trial-and-error
The method proposed in Section 8.7 of suggests successively guessing grammar rules and testing them against positive and negative observations. The rule set is expanded so as to be able to generate each positive example, but if a given rule set also generates a negative example, it must be discarded. This particular approach can be characterized as "hypothesis testing" and bears some similarity to Mitchel's version space algorithm. The text provide a simple example which nicely illustrates the process, but the feasibility of such an unguided trial-and-error approach for more substantial problems is dubious.Grammatical inference by genetic algorithms
Grammatical induction using evolutionary algorithms is the process of evolving a representation of the grammar of a target language through some evolutionary process. Formal grammars can easily be represented as tree structures of production rules that can be subjected to evolutionary operators. Algorithms of this sort stem from the genetic programming paradigm pioneered by John Koza. Other early work on simple formal languages used the binary string representation of genetic algorithms, but the inherently hierarchical structure of grammars couched in the EBNF language made trees a more flexible approach.Koza represented Lisp programs as trees. He was able to find analogues to the genetic operators within the standard set of tree operators. For example, swapping sub-trees is equivalent to the corresponding process of genetic crossover, where sub-strings of a genetic code are transplanted into an individual of the next generation. Fitness is measured by scoring the output from the functions of the Lisp code. Similar analogues between the tree structured lisp representation and the representation of grammars as trees, made the application of genetic programming techniques possible for grammar induction.
In the case of grammar induction, the transplantation of sub-trees corresponds to the swapping of production rules that enable the parsing of phrases from some language. The fitness operator for the grammar is based upon some measure of how well it performed in parsing some group of sentences from the target language. In a tree representation of a grammar, a terminal symbol of a production rule corresponds to a leaf node of the tree. Its parent nodes corresponds to a non-terminal symbol in the rule set. Ultimately, the root node might correspond to a sentence non-terminal.
Grammatical inference by greedy algorithms
Like all greedy algorithms, greedy grammar inference algorithms make, in iterative manner, decisions that seem to be the best at that stage.The decisions made usually deal with things like the creation of new rules, the removal of existing rules, the choice of a rule to be applied or the merging of some existing rules.
Because there are several ways to define 'the stage' and 'the best', there are also several greedy grammar inference algorithms.
These context-free grammar generating algorithms make the decision after every read symbol:
- Lempel-Ziv-Welch algorithm creates a context-free grammar in a deterministic way such that it is necessary to store only the start rule of the generated grammar.
- Sequitur and its modifications.
- Byte pair encoding and its optimizations.
Distributional learning
Learning of pattern languages">Pattern language (formal languages)">pattern languages
Angluin defines a pattern to be "a string of constant symbols from Σ and variable symbols from a disjoint set".The language of such a pattern is the set of all its nonempty ground instances i.e. all strings resulting from consistent replacement of its variable symbols by nonempty strings of constant symbols.
A pattern is called descriptive for a finite input set of strings if its language is minimal among all pattern languages subsuming the input set.
Angluin gives a polynomial algorithm to compute, for a given input string set, all descriptive patterns in one variable x.
To this end, she builds an automaton representing all possibly relevant patterns; using sophisticated arguments about word lengths, which rely on x being the only variable, the state count can be drastically reduced.
Erlebach et al. give a more efficient version of Angluin's pattern learning algorithm, as well as a parallelized version.
Arimura et al. show that a language class obtained from limited unions of patterns can be learned in polynomial time.
Pattern theory
, formulated by Ulf Grenander, is a mathematical formalism to describe knowledge of the world as patterns. It differs from other approaches to artificial intelligence in that it does not begin by prescribing algorithms and machinery to recognize and classify patterns; rather, it prescribes a vocabulary to articulate and recast the pattern concepts in precise language.In addition to the new algebraic vocabulary, its statistical approach was novel in its aim to:
- Identify the hidden variables of a data set using real world data rather than artificial stimuli, which was commonplace at the time.
- Formulate prior distributions for hidden variables and models for the observed variables that form the vertices of a Gibbs-like graph.
- Study the randomness and variability of these graphs.
- Create the basic classes of stochastic models applied by listing the deformations of the patterns.
- Synthesize from the models, not just analyze signals with it.