Goro (Mortal Kombat)


Goro is a fictional character from the Mortal Kombat fighting game series. He first appears in the original Mortal Kombat as an unplayable character, challenging the player before the final fight with Shang Tsung. Goro is a member of the four-armed half-human, half-dragon race, called the Shokan. In the original game he has been champion of the Mortal Kombat tournament for 500 years before being defeated by eventual tournament champion Liu Kang. Unlike most characters in the game, who were digitized representations of live actors, Goro was a clay sculpture animated through stop motion.
The character was not in the next two Mortal Kombat titles, which instead featured two other Shokan fighters, Kintaro and Sheeva. He returned in Mortal Kombat Trilogy, this time as a playable character. Goro returned in the home versions of Mortal Kombat 4 as a sub-boss and an unlockable character. In contrast to his previous role as a villain, in the storyline of Mortal Kombat 4 he aligns himself on the side of good. He returned to a villainous role as a playable character in the GameCube and PSP versions of Mortal Kombat Deception, forming a pact with Shao Kahn. Goro also made subsequent appearances in ' as well as the Mortal Kombat reboot and its sequel Mortal Kombat X.
Goro is seen as one of the iconic characters of the series, with various publications listing him as one of the most memorable and difficult bosses in video game history. He has also appeared in other franchise media, such as comics and the live action film as well as its animated film,
'.

Concept and design

According to John Tobias, Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first Mortal Kombat. The original concept of the character was a two-handed humanoid character Rokuro, a member of "a race of demon warriors called Rokuro-kubi " wrongly "reputed as savage barbarians", who would join the tournament "to restore the pride and respect of his race". The idea for a stop motion animated monster boss and a character with four arms came from the films Clash of the Titans and Jason and the Argonauts and from one of the Sinbad movies, respectively.
Unlike other characters in the first Mortal Kombat, Goro was not based on a digitized actor but instead on a clay sculpture created by Richard Divizio's friend Curt Chiarelli. Tobias, who considers Goro probably his favourite character in the series, recalled: "Goro was originally called Gongoro, but we decided to shorten his name. My original concept sketch had Goro with 3 fingers and a thumb on each hand. Curt Chiarelli wisely changed it to 2 fingers and a thumb." Chiarelli elaborated: "In my experience and opinion, the first cardinal rule of fantasy character design is maintaining the illusion of anatomical and physiological functionality within the framework of a consistent, aesthetic integrity; and the second is that the simpler and cleaner the forms, the more iconic the creature will be. I suggested some minor revisions, like a decrease in the diameter of Goro’s biceps to facilitate easier animation of the arms, as well as make the number of digits on his hands and feet uniform, as is the pattern in all vertebrates."
After creating it, he used it as a base for a latex model to make a 12-inch tall painted miniature. After recording a video of an actor making motions similar to those Goro would make in the game, Tobias used stop motion animation to move the miniature's body to match the actor's movements frame for frame. According to Boon, the clay sculpture used to animate Goro in the first Mortal Kombat was twisted around and bent so many times that it simply fell apart. In Goro's Deception bio card, when explaining how Goro was animated, Boon mentions a second model for Goro had also been created; this second model was not used for animation and is still in usable condition to this day, and is also currently in Boon's personal possession.

In video games

Goro became Grand Champion of the Mortal Kombat tournament after defeating the Great Kung Lao. For 500 years, he remained undefeated and helped Shang Tsung grow ever closer to achieving Shao Kahn's goal of domination over Earthrealm. In his 10th title defense, however, he faced Liu Kang. Making use of Goro's overconfidence after years of being the undefeated warrior, Liu Kang was able to secure victory. Goro disappeared during the tournament's aftermath, and he was believed to be dead. It is theorized that he actually retreated to his kingdom during this time. Goro is succeeded by another member of his race, Kintaro, as Kahn's right-hand man during the events of Mortal Kombat II. Goro reappears in Mortal Kombat Trilogy as a playable character as well as in the 2011 game.
Goro would resurface after Kahn's downfall, during the events of Mortal Kombat 4. Despite having the intent to avenge his losses at Liu Kang's hands, Goro began to take an interest in the matters of his own race and joined his fellow Shokans in a war against the Centaurians. Princess Kitana intervened and negotiated a truce and peace accord between the two races. The meeting was interrupted by Kung Lao who desired to challenge his ancestor's killer. The Shaolin monk lashed out with a ceremonial strike of revenge that left Goro's chest scarred. Considering the score settled, the two shook hands. When Shinnok and his legion were defeated and Edenia was free once more, Goro and the Shokan race decided to ally themselves with the Edenians, agreeing to sign a peace treaty with the Centaurs as a condition of their new partnership.
Years later, during the time of ', the united Edenian and Shokan forces attacked the weakened Shao Kahn's armies. Exhausted from battle, Goro was struck from behind by Noob Saibot. He was mortally wounded, apparently dying from the injury, and Kitana held a royal funeral for the fallen Shokan prince. However, Goro was able to survive, being saved from death by Shao Kahn himself, with the promise of returning the Shokans to their former glory and the banishment of the Centaurs in exchange for his allegiance. Agreeing to these terms, Goro placed his royal seal on a nearby disfigured fallen Shokan, and resumed his place at Shao Kahn's side. Goro also appears as a boss character in ', attacking both Liu Kang and Kung Lao.
In Konquest Mode of , Goro is confronted in Shao Kahn's fortress by Taven who wishes to kill Quan Chi but must get past Goro in order to do so. Taven eventually defeats Goro, who storms off. In the 2011 game, Goro reprises his role from the first tournaments. Goro is playable in the 2015 Mortal Kombat X as a bonus pre-order character. His absence from the main story mode is answered in the prequel comics: the Shokan did not ally with Mileena or Kotal Kahn, and thus were shunned by both and forced into being outcasts. He also serves as the last character the player faces before Shinnok in the Classic Ladder mode. By Mortal Kombat 11, Goro is revealed to have been killed. His corpse also appears in his lair.

In other media

Goro had a prominent role in Malibu's Mortal Kombat comic book adaptations and was the first character to have his own three-issue miniseries, entitled Goro: Prince of Pain. Goro's story did not differ greatly from his in-game profiles, being the Mortal Kombat champion and having previously bested the Great Kung Lao. He was also portrayed as an unstoppable force, easily dispatching the Earthrealm warriors alone, and only having a hard time against Raiden. He remained undefeated during the first three issues of the Blood & Thunder series, having lost for the first time in the second issue of Prince of Pain against Zaggot's creation, the Kombatant. In the following Battlewave series, he remained on Earth after his defeat, and, to appease for his failure, started hunting down the Earthrealm warriors; he injured Jax in battle but was unable to defeat Liu Kang. In the fourth issue he had a mini-story at the end where he returned to Outworld to fight for Shao Kahn, settling a rivalry with Kintaro along the way.
Goro appears as the champion of Mortal Kombat in the first Mortal Kombat movie, in accordance with his original story. In the movie, Goro is portrayed as an evil warrior, steeped in the authoritarian traditions of Outworld and does not look favorably upon humans. After defeating a long series of opponents, including Johnny Cage's friend Art Lean, he is in turn defeated and sent falling off a cliff to his death by Cage. For the film's production, Goro was an animatronic suit voiced by Kevin Michael Richardson, with vocal effects also provided by Frank Welker.
In the novel based on the film, Goro was shown to be a slightly more noble creature. Goro still fell off the cliff to his death, but rather than having this inflicted upon him by Johnny Cage, Goro deliberately dropped himself, explaining that he would rather die than live in disgrace, and that Shokan warriors die in battle.
In the animated film Mortal Kombat: The Journey Begins, Goro confronts his older brother Durak for a jeweled egg in which the winner was to tribute to their father Gorbak. He ends up losing the fight after hanging from a cliff while Durak tries to help him up. Goro betrays his brother and knocks him into the pit.
Goro was originally meant to appear in ' season 2 and then in the ultimately cancelled season 3. He does make a guest appearance the 2018 film Ready Player One.
Goro is set to appear in the Direct-to-video animated film
', voiced again by Richardson.
Goro appeared in the RoosterTeeth animated web series Death Battle, fighting against Machamp from the Pokémon franchise. In it, Goro held the advantage in experience and presumed punching speeds but ultimately lost against Machamp's skill, moveset and vastly superior strength and toughness.

Reception

Goro was awarded the titles of Best Villain in the 1993 Nintendo Power Awards and the Hottest Gaming Hunk of 1993 by Electronic Gaming Monthly. His role in the Mortal Kombat games have been well-received; Techtree stated that while Goro was not the main boss from the first game, he was probably the hardest boss. GameSpot praised Goro's moves in Mortal Kombat 4 as in contrast to the game's boss, Shinnok, he is harder to defeat. According to GameSpot, the fight against Goro in ' was however very easy to win, in contrast to other boss fights from the same game.
He was ranked #20 in "The 47 Most Diabolical Video-Game Villains of All Time" poll by GamePro in 2008, and #67 in the list of "Top 100 Videogame Villains" by IGN. UGO.com featured him in their "Top 11 Mortal Kombat Characters" list, with comments focused on his appearance due to the "twist" his first appearance gave since he was very different from the other characters. UGO also ranked him as the 15th hardest boss in video games. GameSpot's list of the "Top Ten Boss Fights" featured Goro due to how difficult it was to defeat him in Mortal Kombat, with a note that despite the introductions of bosses similar to Goro in sequels, Goro still remained the "grand champion". Goro was featured in Uneality's "Six Memorable Boss Fights in Video Games", who commented that he was scary and that one felt helpless against those four arms. GamePlayBook listed Goro as the seventh best Mortal Kombat character, who commented that he was still awesome after all these years and praised his grab-and-pound move and charging punches. Cheat Code Central ranked Goro as the fourth best Mortal Kombat character, who commented that "Midway completely outdid themselves" with his implementation in the first MK game. In UGO Networks' 2012 list of top Mortal Kombat characters, Goro placed 22nd.
His addition to the Nintendo GameCube port of
' received positive response by Greg Kasavin of GameSpot; he claimed Goro and Shao Khan fit well within Deception despite looking "anemic". GameSpy's Miguel Lopez described Goro as a "legendary villain" but at the same criticized his physical appearance from Deception as his "anatomical proportions seem a little off". IGN listed him as a character they would like to see as downloadable content for Mortal Kombat vs. DC Universe, noting "Goro was the real challenge" of the first Mortal Kombat title although Shang Tsung was the final boss from such game, adding that "MK is all about visceral thrills, and it doesn't get more visceral than bludgeoning your enemies to death with four giant, muscular arms".
In a 1994 article by Business Week, the film version of Goro was described as "the most advanced mechanical creature Hllywood has ever made". When the release of a third Mortal Kombat live-action film was announced, IGN listed him as a character they wanted to see fighting in the film, but made with CGI technology as opposed to the practical effects used in the first movie.