GoldenEye (1995 video game)


GoldenEye is a handheld third-person shooter video game developed by Tiger Electronics, based on the 1995 James Bond film of the same name, released between 1995 and 1998. The game was released in two versions, both small handheld consoles with a similar gameplay: the player controlled James Bond as he fights enemies loosely based on the ones from the film before a GoldenEye satellite destroyed the city with its electromagnetic pulse weapon.

Gameplay

The game is available in two different versions: the gamepad variant, with an liquid-crystal display, a cross-shaped push button and two line-shaped ones and four settings buttons on the lower side of the screen, and the "Grip Games" line variant, shaped like a pistol grip, with a trigger used to shoot and other buttons on the rear. The two editions were slightly different.

Gamepad variant

In the gamepad variant, the main character stays in a centre-left position on the display and the player must move his torso and his legs to shoot other characters, walk or drive a tank. In the five levels of the game, Bond must confront Xenia Onatopp and some Russian Army soldiers using the "kick", "Q", "punch", "fire" and "right"/"left"/"up" buttons of the console. The game's dynamics mimic the film's ones, but no backstory is given.

Grip Games variant

The Grip Games version of the game resembles a gun grip, powered by three AAA batteries. The trigger can be used to stop or to start the game, while the "on"/"off" and settings buttons are on the rear, facing the player. The LCD is located on the top of the pistol grip. In this edition of GoldenEye, the player is able to choose Bond's weapon between a silenced.22 gun, another pistol, a shotgun, and a machine gun and differs from the gamepad version that Bond must shoot the satellite down.