Fill-in-Cafe


Fill-in-Cafe was a video game developer that was founded in Japan in 1987. They are best known for creating the Asuka 120% Burning Fest franchise, as well as .

History

In 1987, Fill-in-Cafe was founded as Team Cross Wonder, and later renamed itself as "Fill-in-Cafe" in 1989 and incorporated in 1991. They first developed Metal Sight for the Sharp X68000 under the Team Cross Wonder label, followed by developing Neural Gear under the Fill-in-Cafe label. Later, they hired several more companies like Intec and Family Soft to publish their products. In 1994, they became successful with the release of the Asuka 120% BURNING Fest. franchise, as well as with and its multiple versions.
In 1998, Fill-in-Cafe filed for bankruptcy. Some planned titles were canceled, such as a sequel to Panzer Bandit and an untitled, enhanced arcade port of the Asuka 120% BURNING Fest. Limited with Kaneko being the arcade publisher. Shortly afterward, Success Corporation became in charge of developing Asuka 120% BURNING Fest. Final and Asuka 120% BURNING Fest. Return after their relationship with Fill-in-Cafe and Datam Polystar in developing and publishing titles together, such as for instance.
After bankruptcy, Family Soft bought the rights to most of its developed library, including its only self-published title Community POM. Kanta Watanabe and Masaki Ukyo moved to Treasure while Masatoshi Imaizumi moved to establish R.U.N. Masaki Ukyo later joined R.U.N with Imaizumi.

Developed titles

3DO">3DO Interactive Multiplayer">3DO

*