Dead or Alive Xtreme Beach Volleyball


Dead or Alive Xtreme Beach Volleyball is a beach volleyball game by Tecmo released in 2003 exclusively for the Xbox. The game was a departure from the rest of the Dead or Alive series which otherwise consisted of fighting games. It also marked the first game in the series to have a Mature rating from the Entertainment Software Rating Board.
The game is set immediately after the tournament in Dead or Alive 3 ended. Gameplay revolves around the women of the DOA series playing various mini-games in the many locations of Zack Island, a reclusive private resort on an island owned by Zack, the only male character from the series to appear anywhere in the game. This installment features no fighting engine, instead being much like a simulation game that encourages the player to establish relationships with the AI of characters, and eventually make a two-person team to compete in volleyball competitions. Currency earned from completing mini-games and gambling in the island's casino allows the player to purchase hundreds of different swimsuits to wear in the game.
Its sequel, Dead or Alive Xtreme 2, was released on November 13, 2006, exclusively for the Xbox 360. The next sequel, Dead or Alive Xtreme 3, was released on March 24, 2016 in Asian countries exclusively for Sony's video game consoles, PlayStation 4 and PlayStation Vita.

Gameplay

In the main story mode, players select a woman to play as for the duration of their two-week period. Since the volleyball matches in the game are always two on two, the player automatically begins with a partner. Each day, players can select one activity in the morning, one in the afternoon, and one in the evening. While players do have an opportunity to simply relax during these time periods, they are generally used to either court new partners, or to challenge existing partnerships to a game of volleyball. Winning a match provides money which can be used to buy swimsuits and accessories, either for oneself, or as gifts to bestow upon the other women. Alternatively, players can also earn money through gambling at a casino located on the island.
Playing volleyball is done primarily through the use of two buttons, one designated for spiking and blocking, and the other for receiving or setting. As many of the actions happen automatically, the game forces the player to focus on timing; a poorly timed press of a button results in a weak hit or a smash into the net. While it is possible to manually direct one's partner towards or away from the net, she will generally move to cover whichever area the player has left empty. The game is one of the few to make use of the analog sensitivity of the face buttons on the Xbox controller, with a softer touch allowing one to barely hit the ball over the net.
In addition to the core volleyball mechanic, the game features a relationship system between the various women on the island. Through gifts and skillful play, players can induce other characters to increase their esteem and positive feelings toward the character being played. A positive relationship with one's partner can translate into better performance during a volleyball match, while strong relationships with the other women leads to opportunities for new partners. Conversely, negative feelings from a partner can lead to missteps on the court, or can lead to gifts being thrown away unopened.
All money carries over between vacations, so that unspent "Zack bucks" can be used by a different character selected on the next play-through. Similarly, all swimsuits acquired by a given character remain with that character for all future play sessions. Since each character has access to a different set of swimsuits at the shop, the majority of suits for each character can only be acquired as gifts. Many of the costumes are very revealing and make the women appear almost nude in some instances. This, coupled with the suggestive poses the women present themselves in led to the first Mature rating in the series' history.
While the game is entirely played with Japanese voiceovers, the story cutscenes are played with English and Japanese voiceovers, making this the first game in the series to have English voiceovers.

Characters

The playable characters consist of seven females from the previous Dead or Alive titles, plus Lisa, who makes her first appearance in this title. Zack is not a playable character but appears in the game's beginning and ending cinematics, with small appearances throughout the game. His girlfriend, Niki, appears only in cutscenes. As such, the volleyball players consist of:
Each of the playable characters has her own likes and dislikes, which influence how likely she is to accept or be impressed by certain gifts. Favorable gifts include those based on her favorite food, favorite color, and hobbies. In order to suit the lighter, more playful nature of the game, the Dead or Alive characters' previous rivalries were reduced to just a general dislike in this title. As a result, even characters who would normally try to kill another can become fast friends through a brief exchange of gifts.

Plot

Zack gambles his winnings from the Dead or Alive 3 tournament at a casino. In the process, he hits the jackpot, earning a ridiculously large sum of money. The money is used to purchase a private island, which he promptly turns into a resort named after himself. He then invites the women from the previous tournament to his island under the pretense that the next Dead or Alive tournament will be held there. The women arrive and after discovering the truth, decide to make the best of the situation by spending two weeks vacationing on the island.
At the end of the two-week time period, the ladies depart, leaving only Zack and Niki on the island. Shortly thereafter, a volcano, previously thought to be inactive, spontaneously erupts, threatening to destroy Zack's island. In the chaos, Niki escapes using Zack's jetpack. Zack survives the volcanic eruption, but the island itself is completely destroyed. While not part of the game itself, Zack's later Dead or Alive 4 ending shows the pair robbing an ancient tomb and escaping with a truck filled with gold, suggesting a possible financing source for a sequel. In the sequel, it is confirmed that this is indeed the source for financing "New Zack Island".

Soundtrack

Reception

Reviewers were mostly positive, especially to the depth of the volleyball game, as well as with the high quality of the visuals and animation. Review scores ranged from poor to very high, resulting in the averaged ratings of 74% at GameRankings and 73/100 at Metacritic.
In its review, Edge focused on the game's unusual social, rather than adversarial, focus. Maxim gave the game a score of eight out of ten and stated that "The sharp graphics and advanced jiggle physics will no doubt prick the interest of lonely gamers, but surprisingly, the game's volleyball action is pretty solid. And that's the most important thing... right?" Entertainment Weekly gave it a B and said, "It's kinda difficult not to get caught up in this goofy title, as you use your v-ball winnings to buy shoes and skimpy clothes for your fellow beach bunnies." Playboy gave it a score of 74% and said, "As long as you know what you're in for, DOA: Xtreme Beach Volleyball can be a mildly entertaining collection of digital diversions with, at the very least, the best-looking virtual women to grace a video game."
At the first Spike Video Game Awards in 2003, Dead or Alive Xtreme Beach Volleyball won in the category Best Animation. In 2006, GamesRadar ranked gravure scenes in the game to be one of the 100 greatest gaming moment in history.

Controversy

Shortly after the game's launch, a community of hobbyist hackers reverse engineered Dead or Alive Extreme Volleyball’s texture system, allowing users to modify textures of the player character models. This quickly led to users replacing the already revealing swimsuits with high detailed nude textures include genitalia and pubic hair for all in game characters. This resulted in fully nude female characters that would lounge about and play volleyball with full breast and buttocks physics intact. In January 2005, ninjahacker.net was taken to court by Tecmo for breaching the Digital Millennium Copyright Act by reverse engineering aspects of the game, as well as Ninja Gaiden and Dead or Alive 2. The company was seeking between $1,000 and $10,000 for every skin swapped over the community website.