A computation is any type of calculation that includes both arithmetical and non-arithmetical steps and which follows a well-defined model. Mechanical or electronic devices that perform computations are known as computers. An especially well-known discipline of the study of computation is computer science.
The classic account of computation is found throughout the works of Hilary Putnam and others. Peter Godfrey-Smith has dubbed this the "simple mapping account." Gualtiero Piccinini's summary of this account states that a physical system can be said to perform a specific computation when there is a mapping between the state of that system to the computation such that the “microphysical states mirror the state transitions between the computational states.”
Philosophers such as Jerry Fodor have suggested various accounts of computation with the restriction that semantic content be a necessary condition for computation. This notion attempts to prevent the logical abstraction of the mapping account of pancomputationalism, the idea that everything can be said to be computing everything.
The mechanistic account
proposes an account of computation based in mechanical philosophy. It states that physical computing systems are types of mechanisms that, by design, perform physical computation, or “the manipulation of a medium-independent vehicle according to a rule.” Medium-independence requires that the property is able to be instantiated by multiple realizers and multiple mechanisms and that the inputs and outputs of the mechanism also be multiply realizable. In short, medium-independence allows for the use of physical variables with traits other than voltage ; this is imperative in considering other types of computation, such as that occurs in the brain or in a quantum computer. A rule, in this sense, provides a mapping among inputs, outputs, and internal states of the physical computing system.
Giunti calls the models studied by computation theorycomputational systems, and he argues that all of them are mathematical dynamical systems with discrete time and discrete state space. He maintains that a computational system is a complex object which consists of three parts. First, a mathematical dynamical system with discrete time and discrete state space; second, a computational setup, which is made up of a theoretical part, and a real part ; third, an interpretation, which links the dynamical system with the setup.