Blindlight


Blindlight is a Los Angeles-based company providing Hollywood production services to the video game industry. Notable properties the company has contributed to include the Elder Scrolls, Fallout, Guild Wars, Splinter Cell, Tomb Raider, Destiny, and Halo series.

Background

Formed in 2000 by four managers from Icebox.com, Blindlight sought to apply the talents and expertise from Hollywood's film and television industries to the video game industry. The company's initial service disciplines included casting and voice production, celebrity acquisition, story and scriptwriting, music production, motion capture and sound design. While its contractors are sourced mostly from traditional Hollywood industries, Blindlight operates exclusively as a service provider to videogame companies.
Before technological advances brought about the advent of the PlayStation 2 and the original Xbox in 2001, many games were written and voiced by computer artists and "programmers around the office." The newfound potential for delivering richer multimedia experiences through videogames instigated the need for contributions from traditional Hollywood resources such as actors, writers, and composers. Blindlight sought to elevate the filmic aspects of videogames by developing ways for game producers to take advantage of the distributed freelance specialists that comprise the modern-day Hollywood production model.
In December 2003, the company moved its headquarters to its current location on the Sunset Strip. In 2004, Blindlight opened an office in Tokyo, Japan.

Industry Contributions

Blindlight's filmography on IMDb lists more game credits for voice production than any other company, and according to a GDC profile on the company, "its client list has grown to include 19 of the top 20 game publishers." Blindlight's voicework has earned industry awards including Best Dialog of the Year, Best Performance by a Human Male, and Performance of the Year. The company is known for producing the voicework on such prominent games as, which won an AIAS award for Outstanding Achievement in Story and Game of the Year, and Dishonored, which was recognized by BAFTA as the Best Game of 2012.
Other notable achievements include: