Auction theory


Auction theory is an applied branch of economics which deals with how people act in auction markets and researches the properties of auction markets. There are many possible designs for an auction and typical issues studied by auction theorists include the efficiency of a given auction design, optimal and equilibrium bidding strategies, and revenue comparison. Auction theory is also used as a tool to inform the design of real-world auctions; most notably auctions for the privatization of public-sector companies or the sale of licenses for use of the electromagnetic spectrum.

General idea

Auctions are characterized as transactions with a specific set of rules detailing resource allocation according to participants' bids. They are categorized as games with incomplete information because in the vast majority of auctions, one party will possess information related to the transaction that the other party does not. Auctions take many forms, but they share the characteristic that they are universal and can be used to sell or buy any item. In many cases, the outcome of the auction does not depend on the identity of the bidders. Auctions can be in the form of live or online bidding.
Most auctions have the feature that participants submit bids, amounts of money they are willing to pay. Standard auctions require that the winner of the auction is the participant with the highest bid. A nonstandard auction does not require this.

Types of auction

There are traditionally four types of auction that are used for the allocation of a single item:
Most auction theory revolves around these four "basic" auction types. However, others have also received some academic study.

Benchmark model

The benchmark model for auctions, as defined by McAfee and McMillan, offers a generalization of auction formats, and is based on four assumptions:
  1. All of the bidders are risk-neutral.
  2. Each bidder has a private valuation for the item independently drawn from some probability distribution.
  3. The bidders possess symmetric information.
  4. The payment is represented as a function of only the bids.
The benchmark model is often used in tandem with the Revelation Principle, which states that each of the basic auction types is structured such that each bidder has incentive to report their valuation honestly. The two are primarily used by sellers to determine the auction type that maximizes the expected price. This optimal auction format is defined such that the item will be offered to the bidder with the highest valuation at a price equal to their valuation, but the seller will refuse to sell the item if they expect that all of the bidders' valuations of the item are less than their own.
Relaxing each of the four main assumptions of the benchmark model yields auction formats with unique characteristics:
A game-theoretic auction model is a mathematical game represented by a set of players, a set of actions available to each player, and a payoff vector corresponding to each combination of strategies. Generally, the players are the buyer and the seller. The action set of each player is a set of bid functions or reservation prices. Each bid function maps the player's value or cost to a bid price. The payoff of each player under a combination of strategies is the expected utility of that player under that combination of strategies.
Game-theoretic models of auctions and strategic bidding generally fall into either of the following two categories. In a private values model, each participant assumes that each of the competing bidders obtains a random private value from a probability distribution. In a common value model, the participants have equal valuations of the item, but they do not have perfectly accurate information about this valuation. In lieu of knowing the exact valuation of the item, each participant can assume that any other participant obtains a random signal, which can be used to estimate the true valuation, from a probability distribution common to all bidders. Usually, but not always, a private values model assumes that the values are independent across bidders, whereas a common value model usually assumes that the values are independent up to the common parameters of the probability distribution.
A more general category for strategic bidding is the affiliated values model, in which the bidder's total utility depends on both their individual private signal and some unknown common value. Both the private value and common value models can be perceived as extensions of the general affiliated values model.
When it is necessary to make explicit assumptions about bidders' value distributions, most of the published research assumes symmetric bidders. This means that the probability distribution from which the bidders obtain their values is identical across bidders. In a private values model which assumes independence, symmetry implies that the bidders' values are "i.i.d." - independently and identically distributed.
An important example is Milgrom and Weber's "general symmetric model". One of the earlier published theoretical research addressing properties of auctions among asymmetric bidders is Keith Waehrer's 1999 article. Later published research include Susan Athey's 2001 Econometrica article, as well as Reny and Zamir.
The first formal analysis of auctions was by William Vickrey. Vickrey considers two buyers bidding for a single item. Each buyer's value, v, is an independent draw from a uniform distribution with support . Vickrey showed that in the sealed first-price auction it is an equilibrium bidding strategy for each bidder to bid half his valuation. With more bidders, all drawing a value from the same uniform distribution it is easy to show that the symmetric equilibrium bidding strategy is
To check that this is an equilibrium bidding strategy we must show that if it is the strategy adopted by the other n-1 buyers, then it is a best response for buyer 1 to adopt it also. Note that buyer 1 wins with probability 1 with a bid of /n so we need only consider bids on the interval . Suppose buyer 1 has value v and bids b. If buyer 2's value is x he bids B. Therefore, buyer 1 beats buyer 2 if
Since x is uniformly distributed, buyer 1 bids higher than buyer 2 with probability nb/. To be the winning bidder, buyer 1 must bid higher than all the other bidders. Then his win probability is
Buyer 1's expected payoff is his win probability times his gain if he wins. That is,
It is readily confirmed by differentiation that U takes on its maximum at
It is not difficult to show that B is the unique symmetric equilibrium. Lebrun provides a general proof that there are no asymmetric equilibria.

Revenue equivalence

One of the major findings of auction theory is the revenue equivalence theorem. Early equivalence results focused on a comparison of revenue in the most common auctions. The first such proof, for the case of two buyers and uniformly distributed values was by. In 1979 proved a much more general result..The revenue equivalence theorem states that any allocation mechanism or auction that satisfies the four main assumptions of the benchmark model will lead to the same expected revenue for the seller.
Relaxing these assumptions can provide valuable insights for auction design. Decision biases can also lead to predictable non-equivalencies. Additionally, if some bidders are known to have a higher valuation for the lot, techniques such as price-discriminating against such bidders will yield higher returns. In other words, if a bidder is known to value the lot at $X more than the next highest bidder, the seller can increase their profits by charging that bidder $X – Δ more than any other bidder. This bidder will still win the lot, but will pay more than would otherwise be the case.

Winner's curse

The winner's curse is a phenomenon which can occur in common value settings—when the actual values to the different bidders are unknown but correlated, and the bidders make bidding decisions based on estimated values. In such cases, the winner will tend to be the bidder with the highest estimate, but the results of the auction will show that the remaining bidders' estimates of the item's value are less than that of the winner, giving the winner the impression that they "bid too much".
In an equilibrium of such a game, the winner's curse does not occur because the bidders account for the bias in their bidding strategies. Behaviorally and empirically, however, winner's curse is a common phenomenon, described in detail by Richard Thaler.

Optimal reserve prices

Myerson has shown that in the case of independent private values, the optimal reserve price does not depend on the number of bidders. For example, suppose there is a single potential buyer whose valuation is uniformly distributed on the interval . If the seller can make a take-it-or-leave-it price offer, the optimal price is 50. The reason is that the buyer will buy whenever the buyer’s valuation v is at least as large as the price p. Since the probability that v is larger than p is given by 100-p percent, the seller’s expected profit is p·/100, which is maximized by p=50. Myerson proves that the optimal reserve price remains to be 50 in this example, regardless of the number of potential buyers.
Bulow and Klemperer have shown that an auction with n bidders and an optimally chosen reserve price generates a smaller expected profit for the seller than a standard auction with n+1 bidders.

JEL classification

In the Journal of Economic Literature Classification System C7 is the classification for Game Theory and D44 is the classification for Auctions.

Footnotes