Asm.js


asm.js is a subset of JavaScript designed to allow computer software written in languages such as C to be run as web applications while maintaining performance characteristics considerably better than standard JavaScript, which is the typical language used for such applications.
asm.js consists of a strict subset of JavaScript, to which code written in statically-typed languages with manual memory management is translated by a source-to-source compiler such as Emscripten. Performance is improved by limiting language features to those amenable to ahead-of-time optimization and other performance improvements.
Mozilla Firefox was the first web browser to implement asm.js-specific optimizations, starting with version 22.
asm.js is superseded by WebAssembly. See below.

Design

asm.js enables significant performance improvements for web applications, but does not aim to improve the performance of hand-written JavaScript code, nor does it enable anything other than enhanced performance.
It is intended to have performance characteristics closer to that of native code than standard JavaScript by limiting language features to those amenable to ahead-of-time optimization and other performance improvements. By using a subset of JavaScript, asm.js is largely supported by all major web browsers, unlike alternative approaches such as Google Native Client.

Code generation

asm.js is not typically written directly: instead, as an intermediate language, it is generated through the use of a compiler that takes source code in a language such as C++ and outputs asm.js.
For example, given the following C code:

int f

Emscripten would output the following JS code:

function f

Note the addition of |0 and the lack of type specifiers. In JavaScript, bitwise operators convert their operands to 32-bit signed integers and give integer results. This means that a bitwise OR with zero converts a value to an integer. By doing this for each parameter, this ensures that if the function is called from outside code, the value will be converted to the correct type. This is also used on the return value, in this case to ensure that the result of adding 1 to i will be an integer, and to mark the return type of the function. These conversions are required by asm.js, so that an optimising compiler can produce highly efficient native code ahead-of-time. In such an optimising compiler, no conversions are performed when asm.js code calls other asm.js code, as the required type specifiers mean it is guaranteed that values will already have the correct type. Furthermore, rather than performing a floating-point addition and converting to an integer, it can simply do a native integer operation. Together, this leads to significant performance benefits.
Here is another example to calculate the length of a string:

size_t strlen

This would result in the following asm.js code:

function strlen

In the generated code, the variable MEM8 is actually a byte-by-byte "view" of a typed buffer, which serves as the "heap" of the asm.js code.

Performance

Since asm.js runs in a browser, the performance heavily depends on both the browser and hardware. Preliminary benchmarks of C programs compiled to asm.js are usually within a factor of 2 slowdown over native compilation with Clang.
Much of this performance gain over normal JavaScript is due to 100% type consistency and virtually no garbage collection. This simpler model with no dynamic behavior, no memory allocation or deallocation, just a narrow set of well-defined integer and floating point operations enables much greater performance and potential for optimization.
Mozilla's benchmark from December 2013 showed significant improvements: "Firefox with float32 optimizations can run all those benchmarks at around 1.5× slower than native, or better." Mozilla points out that the performance of natively compiled code is not a single measure but rather a range, with different native compilers delivering code of differing performance. "In fact, on some benchmarks, like Box2D, FASTA and copy, asm.js is as close or closer to Clang than Clang is to GCC. In one case, asm.js even beats Clang by a slight amount on Box2D."

Implementations

The Emscripten project provides tools that can be used to compile C and C++ codebases into asm.js.
All browsers with support for ECMAScript 6 should be able to run asm.js code, as it is a subset of that specification. However, since features were added in that edition to enable full asm.js support, older browsers lacking those features may encounter problems.
Some browser implementations are especially optimised for asm.js:
Almost all of the current applications based on asm.js are C/C++ applications compiled to asm.js using Emscripten or Mandreel. With that in mind, the kind of applications that are going to target asm.js in the near future are those that will benefit from the portability of running in a browser but which have a level of complexity for which a direct port to JavaScript would be infeasible.
So far, a number of programming languages, application frameworks, programs, libraries, games, game engines and other software have already been ported. Some of them are given below.

Programming languages

asm.js is mostly rendered obsolete with the introduction of WebAssembly, which has a bytecode format that is faster to parse. Efforts to extend JavaScript with more low-level features like SIMD.js has also been suspended since 2017.
asm.js remains useful primarily as a "fallback" for wasm, through a program written by the WebAssembly organization that converts wasm to asm.js. There is no dedicated converter from asm.js to wasm, but TypeScript-to-wasm compilers can be partially used.